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  Discovery Gaming Community Discovery General Server Events Community
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Making events count

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Making events count
Offline Linkus
05-23-2009, 03:07 PM,
#7
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

Quote:Discovery's conflicts are well documented in the story line that is included with every update. Anything outside
of that, including 'clan style' system takeovers, have no place in the roleplay scenario, nor on the server.
There is a possibility now of minor logical updates being made between final version releases, but not large
ones entirely based on player faction numbers that turn up for a scheduled battleslot event.
That isn't what Discovery is all about.

Hoodlum

Basically, you can do nothing to affect the overal storyline of Discovery.

Why? Who knows, they like control?





Facilitating the rise of robotics since 0 A.D.
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Messages In This Thread
Making events count - by Panzer - 05-23-2009, 12:44 PM
Making events count - by reavengitair - 05-23-2009, 12:48 PM
Making events count - by Tomtomrawr - 05-23-2009, 01:01 PM
Making events count - by Friday - 05-23-2009, 02:02 PM
Making events count - by JakeSG - 05-23-2009, 02:35 PM
Making events count - by swift - 05-23-2009, 02:45 PM
Making events count - by Linkus - 05-23-2009, 03:07 PM
Making events count - by Malaclypse 666 - 05-23-2009, 03:12 PM
Making events count - by swift - 05-23-2009, 03:17 PM
Making events count - by tazuras - 05-23-2009, 03:21 PM
Making events count - by Xoria - 05-23-2009, 03:22 PM
Making events count - by n00bl3t - 05-23-2009, 03:29 PM
Making events count - by ophidian - 05-23-2009, 04:16 PM
Making events count - by Tovig - 05-23-2009, 06:50 PM
Making events count - by Blodo - 05-23-2009, 08:15 PM

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