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Making events count

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Making events count
Offline ophidian
05-23-2009, 04:16 PM,
#13
Member
Posts: 1,421
Threads: 68
Joined: Jan 2009

Well, what I can think of is the "If and Then" scenarios

Like, taking an area is too fast for one event? Make it an if and then scenario, agreed on both sides, like BHG and Order, to have a 10 step victory

Like;

If and then list for

BHG - Order
1
2
3
4
5
....
10- Territorial expansion

Kinda, place stuff going from small scale to bigger scale on that 1-2-3-4 list, each of being an event and decide on what to do with the counter win (THIS SHOULD BE DONE TOGETHER WITH BOTH FACTIONS LEADERS')

And then you will have a mid-term outcome and meaningful event expansion.

Only an idea

[Image: rand-back.png]
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Messages In This Thread
Making events count - by Panzer - 05-23-2009, 12:44 PM
Making events count - by reavengitair - 05-23-2009, 12:48 PM
Making events count - by Tomtomrawr - 05-23-2009, 01:01 PM
Making events count - by Friday - 05-23-2009, 02:02 PM
Making events count - by JakeSG - 05-23-2009, 02:35 PM
Making events count - by swift - 05-23-2009, 02:45 PM
Making events count - by Linkus - 05-23-2009, 03:07 PM
Making events count - by Malaclypse 666 - 05-23-2009, 03:12 PM
Making events count - by swift - 05-23-2009, 03:17 PM
Making events count - by tazuras - 05-23-2009, 03:21 PM
Making events count - by Xoria - 05-23-2009, 03:22 PM
Making events count - by n00bl3t - 05-23-2009, 03:29 PM
Making events count - by ophidian - 05-23-2009, 04:16 PM
Making events count - by Tovig - 05-23-2009, 06:50 PM
Making events count - by Blodo - 05-23-2009, 08:15 PM

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