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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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new trading Feature

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new trading Feature
Offline darthbeck
05-24-2009, 10:48 PM,
#12
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Posts: 2,457
Threads: 112
Joined: Jan 2009

Quote:Come to think of it, this method would only ensure that people fly the right routes, it doesn't guarantee that they will role play along the way, there'd still be mute traders.
if people flewcertain routes, then the pirates would begin to pirate there, which would make the traders get escorts, or form convoys, so the pirates would form pirate groups, and then the police/army factions come and try to kill the pirates.

if done right, this would be really awsome.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Messages In This Thread
new trading Feature - by roadrunner - 05-24-2009, 10:19 PM
new trading Feature - by Nightmouse - 05-24-2009, 10:29 PM
new trading Feature - by Birdtalon - 05-24-2009, 10:34 PM
new trading Feature - by Nightmouse - 05-24-2009, 10:37 PM
new trading Feature - by Benjamin - 05-24-2009, 10:39 PM
new trading Feature - by Birdtalon - 05-24-2009, 10:40 PM
new trading Feature - by AfriXan - 05-24-2009, 10:40 PM
new trading Feature - by roadrunner - 05-24-2009, 10:41 PM
new trading Feature - by Nightmouse - 05-24-2009, 10:42 PM
new trading Feature - by roadrunner - 05-24-2009, 10:43 PM
new trading Feature - by Nightmouse - 05-24-2009, 10:47 PM
new trading Feature - by darthbeck - 05-24-2009, 10:48 PM
new trading Feature - by Birdtalon - 05-24-2009, 10:50 PM
new trading Feature - by roadrunner - 05-24-2009, 10:55 PM

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