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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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new trading Feature

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new trading Feature
Offline roadrunner
05-24-2009, 10:43 PM,
#10
Member
Posts: 393
Threads: 18
Joined: May 2007

' Wrote:Come to think of it, this method would only ensure that people fly the right routes, it doesn't guarantee that they will role play along the way, there'd still be mute traders.


like miners

no rp in a miner i can make a miner sit in one area and RP to be a AI ship you cant do that when flying from system to system :nono:

[Image: 2ibiwie.jpg]

I am not a native English Speaker, so i make grammar errors.
But it annoys me when people make silly comments about that... especially brits who for the most part can't speak their own language let alone anyone elses!
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Messages In This Thread
new trading Feature - by roadrunner - 05-24-2009, 10:19 PM
new trading Feature - by Nightmouse - 05-24-2009, 10:29 PM
new trading Feature - by Birdtalon - 05-24-2009, 10:34 PM
new trading Feature - by Nightmouse - 05-24-2009, 10:37 PM
new trading Feature - by Benjamin - 05-24-2009, 10:39 PM
new trading Feature - by Birdtalon - 05-24-2009, 10:40 PM
new trading Feature - by AfriXan - 05-24-2009, 10:40 PM
new trading Feature - by roadrunner - 05-24-2009, 10:41 PM
new trading Feature - by Nightmouse - 05-24-2009, 10:42 PM
new trading Feature - by roadrunner - 05-24-2009, 10:43 PM
new trading Feature - by Nightmouse - 05-24-2009, 10:47 PM
new trading Feature - by darthbeck - 05-24-2009, 10:48 PM
new trading Feature - by Birdtalon - 05-24-2009, 10:50 PM
new trading Feature - by roadrunner - 05-24-2009, 10:55 PM

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