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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Set Map Command

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Set Map Command
Offline sovereign
05-26-2009, 01:38 AM,
#25
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:How about tying map unlocks to IDs? An Outcast ID would unlock all of the Outcast ZOI, etc.
Or, tie it to a map data commodity. You could buy a generic trader one that would show all of the house lawful bases and jumpgates, and for 20 you could get an Outcast map data pack that would show all of the OC ZOI.

Just a couple of ideas.

This idea I can get my head around. Upon purchase of an ID, all relevant base and jumphole locations are uploaded to your navmap via FLHook. The only concern I can think of is possible lag, as with all "big" FLHook commands, but if that isn't an issue I think this would be wonderful.

As for generic IDs, they should either have the very basics (Pirate ID has HQ of each pirate faction, Independent Trader ID has all planets and shipping complexes) or none at all.

About map data commodities... they'd probably have to be removed as soon as the FLHook routine was activated, otherwise one of them could just be passed around to everybody (even if the routine only triggered upon purchase, dock-sell-buy-undock). I would have House planets offer maps of all publicly accessible bases, lanes, and jumpgates in their systems, and guard bases offer the military grade maps that shows battleships in active service (like, say, the Westphalia) and installations hidden from the general populace (like bases in Alaska, or maybe even Willard). Pirate maps would show common targets and all bases of the relevant faction.

I recommend tying these things to IDs, but map data commodities would still be appreciated.

[Image: SCRAgenderheuristics.png]
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Messages In This Thread
Set Map Command - by Kal-el - 05-25-2009, 09:36 PM
Set Map Command - by globalplayer-svk - 05-25-2009, 09:40 PM
Set Map Command - by Nightmouse - 05-25-2009, 09:49 PM
Set Map Command - by deaxy - 05-25-2009, 09:50 PM
Set Map Command - by Sprolf - 05-25-2009, 09:52 PM
Set Map Command - by Exile - 05-25-2009, 09:53 PM
Set Map Command - by kindred - 05-25-2009, 09:53 PM
Set Map Command - by DAnvilFan - 05-25-2009, 10:03 PM
Set Map Command - by deaxy - 05-25-2009, 10:04 PM
Set Map Command - by DAnvilFan - 05-25-2009, 10:12 PM
Set Map Command - by Exile - 05-25-2009, 10:18 PM
Set Map Command - by Grail - 05-25-2009, 10:31 PM
Set Map Command - by Nightmouse - 05-25-2009, 10:35 PM
Set Map Command - by Kal-el - 05-25-2009, 11:25 PM
Set Map Command - by Kal-el - 05-25-2009, 11:29 PM
Set Map Command - by jenya - 05-25-2009, 11:36 PM
Set Map Command - by Agmen of Eladesor - 05-25-2009, 11:37 PM
Set Map Command - by Derkylos - 05-25-2009, 11:44 PM
Set Map Command - by slashhammer - 05-25-2009, 11:49 PM
Set Map Command - by Recoil9000 - 05-25-2009, 11:49 PM
Set Map Command - by GDI7007 - 05-26-2009, 01:00 AM
Set Map Command - by Dopamino - 05-26-2009, 01:24 AM
Set Map Command - by Thexare - 05-26-2009, 01:36 AM
Set Map Command - by ivr56 - 05-26-2009, 01:37 AM
Set Map Command - by sovereign - 05-26-2009, 01:38 AM
Set Map Command - by Kal-el - 05-26-2009, 02:15 AM
Set Map Command - by Geodin - 05-26-2009, 01:57 PM
Set Map Command - by Fozzie - 05-26-2009, 03:34 PM
Set Map Command - by n1kodemus - 05-26-2009, 03:47 PM
Set Map Command - by n00bl3t - 05-26-2009, 03:58 PM
Set Map Command - by ArthurDent - 05-26-2009, 04:04 PM

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