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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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small Idea

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small Idea
Offline Friday
05-26-2009, 01:04 PM,
#6
Member
Posts: 1,897
Threads: 76
Joined: Aug 2007

It would have to be a 'repair' command that is activated by the Repair ship, and is executed on the targeted ship.

The code already exists for executing a script on a target. it just has to parse in range and the nb/sb parameters.

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Messages In This Thread
small Idea - by Cosmos - 05-26-2009, 10:22 AM
small Idea - by Jinx - 05-26-2009, 10:26 AM
small Idea - by Cosmos - 05-26-2009, 10:34 AM
small Idea - by JakeSG - 05-26-2009, 10:52 AM
small Idea - by Tomtomrawr - 05-26-2009, 12:20 PM
small Idea - by Friday - 05-26-2009, 01:04 PM
small Idea - by NerdRage - 05-26-2009, 01:19 PM

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