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  Discovery Gaming Community Role-Playing Stories and Biographies
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Makarakov, the Djinn

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Makarakov, the Djinn
Offline Corsair
05-27-2009, 06:14 PM,
#2
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Posts: 2,320
Threads: 263
Joined: Sep 2008

Makarakov was kept sedated for several days as the medical teams on-board the ship repaired his body. Makarakov only got glimpses of his doctors. He didn't register the fact that he could now see, despite his organic eyes being spattered all over the cargo bay. When Makarakov was at last taken off the sedative, he slowly came to grips with his surroundings.

He was in a medical bay. He could hear the rumble of engines and the hum of a reactor. He knew he was on a Battleship-sized craft, because of the large amount of space in the room. The doctors buzzed around him. When they saw he was awake, they gave him a serum to help him get off the sedatives quicker. He became sharper, more alert. He tried to speak, but realized he had a mask on. He slowly understood that it wasn't pumping air into him, but Cardamine. He saw the other doctors had Cardi-masks on as well. He could feel the drug pouring through him. But he couldn't feel it's effects.

One of the things that he had done in the OPG was develop an immunity to Cardamine, in case of capture. And now it was working. He played along, though, and adopted the dreamy look that he should have if he was high. He waited for his future to roll out.

[Image: 16106_s.gif]
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Makarakov, the Djinn - by Corsair - 05-27-2009, 06:07 PM
Makarakov, the Djinn - by Corsair - 05-27-2009, 06:14 PM
Makarakov, the Djinn - by Corsair - 05-27-2009, 11:37 PM

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