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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Offline Dab
01-18-2007, 04:41 PM,
#3
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

' Wrote:Hi all,
my english is very bad, so im going stright to the point.
If is possible, in a future release of the mod, i suggest to introduce the crew members for the ships.
Every ship with at last one hardpoit to munt a crew mamber.
Then, if the ship is bigger, more hardpints, depending of ship class and size.
What can do crew members?
Improve ships performance.
Some examples:
engine crew can empower the speed of the ship
hull crew can repair the ship like regeneration, whitout using nanobots
shild crew can empower shild strength and also, or, permit a faster recharging
cargo crew can maximaise the cargo capacity
weapons crew can empower the damage of weapons
powerplant's crew can give more power to all ship systems
and so on...

I belive is a nice idea.
Think about it.

bye.

I found your English easy enough..

I like this idea, though not sure if its possible for all the features.

Instead of hull crew repairing the ship, hull crew slowly grows nanobots, then you decide when to use them. So maybe 7-8 bots a minute, since these would be used on capships, not fighters, 7-8 isn't too much, but definitely not useless.

The shield recharge and power is in the shield equipment itself, not the ship so I don't think that would work..

I know different cargo can take up more or less space than other cargo. So maybe there is a way to make equipment that takes up NEGATIVE cargo, thereby increasing your total carrying amount.

Weapon crew has the same problem as the shield. The damage is from the equipment and not changed by the ship. But it could be possible.

Powerplant crew would be good. All caps run into power supply problems eventually so I would bet this would be a high-selling upgrade. I think it would upgrade the recharge, not the capacity intself though.

[Image: DFinal.png]
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Messages In This Thread
New features - by Kermunos - 01-18-2007, 03:07 PM
New features - by Lump Lorry - 01-18-2007, 04:34 PM
New features - by Dab - 01-18-2007, 04:41 PM
New features - by Nightfall - 01-18-2007, 06:32 PM
New features - by Kermunos - 01-19-2007, 12:00 AM
New features - by BestFlyerHere - 01-19-2007, 12:10 AM
New features - by Kermunos - 01-21-2007, 01:16 PM
New features - by Panzer - 01-21-2007, 05:20 PM

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