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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Scenario Discussion: The 'Tinker Toy' failed

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Scenario Discussion: The 'Tinker Toy' failed
Offline Klaw117
05-28-2009, 11:50 PM,
#34
Member
Posts: 1,208
Threads: 69
Joined: Sep 2007

Wait, are we including Discovery canon in this as well? If that's the case...

First of all, the Nomads from Sol and the Nomads from Sirius are NOT the same (most likely). It has never even been established (at least, not that I know of) that the Nomads really blew up Sol (I prefer to think of it as under Alliance rule. All communist nations, such as the Coalition, fall sooner of later). Either way, the Nomads from Sirius had no idea of humanity's existence until they awoke to see them in Sirius, which was originally designed by the Daam K'Vosh for the Nomads. With their birthright stolen, the Sirius Nomads waged war on humanity.

Also, the Nomads were not interested in outright extermination. They instead wanted to possess humanity and combine their technology with the Nomad technology and recreate Sirius. While the Nomads had superior technology, their population was much smaller than humanity. Here's where all of this was gotten:

Quote:In the process the Nomads learned quite a bit about humanity and began to
understand how we had appropriated the knowledge that the Daam-K'Vosh had
intended for them. They also realized that our own civilization was technologically
more advanced than their own -- but much as humanity had taken the remnants of
the Daam-K'Vosh civilization and made it their own, so the Nomads decided that
they would take our civilization and rebuild it in their own image. We had already
unlocked secrets of the Daam-K'Vosh that it would have taken them millennia to
uncover. Besides, human bodies were warm, their senses exquisite, and they
reproduced so quickly as to make any one body expendable. The Nomads thought
that, yes, they could grow quite accustomed to making their homes inside of us...
But the Nomads were not strong enough to directly wage war on humanity, nor were
their numbers large enough to take over en masse. They had to be slow, careful, and
discreet, working through subterfuge and misdirection. But as they learned more
about us and our politics, they realized that they wouldn't need to fight us: we would
do all the fighting for them. All they had to do was apply pressure in a few critical
places and humans would surrender to their natural violent instincts. Once we had
expended ourselves in a futile fight waged against phantom aggressors, the Nomads
would easily be able to assume control and use humans as a vehicle to expand
throughout the galaxy.
The Nomads spread like a virus, hopping from one individual to another and leaving
a string of damaged psyches behind them that spouted impossible stories of faceless
monsters and giant worms. They moved intentionally, with a goal, always departing
one host for another that was more highly placed in government or industry. They
ignored the minor factions -- the Outcasts, Corsairs, GMG, freelancers -- and
concentrated instead on the major houses. After years of moving from body to body,
they succeeded in occupying the most important public positions in Rheinland.
Already reeling from the Eighty Years War and the ensuing economic crash, the
political turmoil of the Rheinland Republic proved a fertile ground for hatching their
schemes. The Nomads initiated a secret military program to rebuild the Rheinland
navy and moved to quietly suppress those political factions who might object to their
new policy of Rheinland nationalism. Ever so carefully, the Nomads have pushed
Rheinland closer and closer to the brink of war, even as they move like a shadow
through the upper reaches of government in the other houses. Today the entire
sector stands in peril as the Nomad's plans have nearly reached fruition.
Read the Nomad Backstory in my sig for more info.

Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams
Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction
Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid
Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space
Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits

Liberty and Nomad Backstory, Very interesting - read it!
  Reply  


Messages In This Thread
Scenario Discussion: The 'Tinker Toy' failed - by Fletcher - 05-27-2009, 05:51 PM
Scenario Discussion: The 'Tinker Toy' failed - by AJBeast - 05-27-2009, 06:02 PM
Scenario Discussion: The 'Tinker Toy' failed - by Fletcher - 05-27-2009, 06:05 PM
Scenario Discussion: The 'Tinker Toy' failed - by Boss - 05-27-2009, 06:06 PM
Scenario Discussion: The 'Tinker Toy' failed - by torchwood - 05-27-2009, 06:07 PM
Scenario Discussion: The 'Tinker Toy' failed - by AJBeast - 05-27-2009, 06:11 PM
Scenario Discussion: The 'Tinker Toy' failed - by Fletcher - 05-27-2009, 06:14 PM
Scenario Discussion: The 'Tinker Toy' failed - by sovereign - 05-27-2009, 06:23 PM
Scenario Discussion: The 'Tinker Toy' failed - by CCI45-px/Probe149 - 05-27-2009, 06:41 PM
Scenario Discussion: The 'Tinker Toy' failed - by AJBeast - 05-27-2009, 06:58 PM
Scenario Discussion: The 'Tinker Toy' failed - by CCI45-px/Probe149 - 05-27-2009, 07:01 PM
Scenario Discussion: The 'Tinker Toy' failed - by Cellulanus - 05-27-2009, 07:42 PM
Scenario Discussion: The 'Tinker Toy' failed - by Carlos_Benitez - 05-27-2009, 07:58 PM
Scenario Discussion: The 'Tinker Toy' failed - by Horizon - 05-27-2009, 08:57 PM
Scenario Discussion: The 'Tinker Toy' failed - by AJBeast - 05-27-2009, 09:04 PM
Scenario Discussion: The 'Tinker Toy' failed - by sovereign - 05-27-2009, 09:16 PM
Scenario Discussion: The 'Tinker Toy' failed - by Walker - 05-27-2009, 09:26 PM
Scenario Discussion: The 'Tinker Toy' failed - by sovereign - 05-27-2009, 09:29 PM
Scenario Discussion: The 'Tinker Toy' failed - by Carlos_Benitez - 05-28-2009, 12:50 AM
Scenario Discussion: The 'Tinker Toy' failed - by Treewyrm - 05-28-2009, 07:42 AM
Scenario Discussion: The 'Tinker Toy' failed - by lw'nafh - 05-28-2009, 07:58 AM
Scenario Discussion: The 'Tinker Toy' failed - by reavengitair - 05-28-2009, 07:58 AM
Scenario Discussion: The 'Tinker Toy' failed - by Ironwatsas - 05-28-2009, 08:38 AM
Scenario Discussion: The 'Tinker Toy' failed - by reavengitair - 05-28-2009, 09:21 AM
Scenario Discussion: The 'Tinker Toy' failed - by cudanny - 05-28-2009, 09:27 AM
Scenario Discussion: The 'Tinker Toy' failed - by NerdRage - 05-28-2009, 10:08 AM
Scenario Discussion: The 'Tinker Toy' failed - by Treewyrm - 05-28-2009, 10:57 AM
Scenario Discussion: The 'Tinker Toy' failed - by ophidian - 05-28-2009, 11:02 AM
Scenario Discussion: The 'Tinker Toy' failed - by Irra - 05-28-2009, 11:03 AM
Scenario Discussion: The 'Tinker Toy' failed - by n00bl3t - 05-28-2009, 01:49 PM
Scenario Discussion: The 'Tinker Toy' failed - by Linkus - 05-28-2009, 03:35 PM
Scenario Discussion: The 'Tinker Toy' failed - by Ivan Ilyich - 05-28-2009, 04:31 PM
Scenario Discussion: The 'Tinker Toy' failed - by farmerman - 05-28-2009, 04:52 PM
Scenario Discussion: The 'Tinker Toy' failed - by Klaw117 - 05-28-2009, 11:50 PM
Scenario Discussion: The 'Tinker Toy' failed - by Treewyrm - 05-29-2009, 09:37 AM
Scenario Discussion: The 'Tinker Toy' failed - by Trinankh - 05-30-2009, 03:13 AM

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