After much discussion, I am solidly convinced that this should be redone, which is why I haven't posted us moving on to the next one. I'll first start by apologizing. I am sorry for the 17 vs 4 last attempt. The spirit meant behind these events weren't meant to be a drive for numbers. We as GMG| have never been the ones outnumbering our foes and it's a first for us. An idea that was first posted by Friday in the last Event thread stood out in a Skype chat I had with a member of Hogosha. I believe that an idea based on this could work and can be tried. The chat was pasted to each other's respective factions to work with and some time was given for both sides to give it some. I believe both sides should start putting their ideas on ths down and work on co-ordinating it all.
Him: This is my current thought process (the other Hogosha are still tossing around ideas), but I really liked Friday's 3 system battle and come up with this
Him: Okinawa is the main battle, set number of GMG Vs set number of Hogosha and AFA (we simply don't have numbers, it would take an act of god to have 5 [|] ships out there)
Now we then have 2 seperate battles with agreed upon numbers divided between the two, simple attacker - Defender forces there;
1)Blood Dragons/GC/Ect. have to go through Honshu to join in the battle and have to get by KNF/KSP vessels whom can not enter Okinawa.
2)Corsairs have to do the same against Ronin and Kishiro fleets who can't go into Okinawa.
Him: Other ideas are have multipule 'slot battles' with forces like 4 Vs 4
the way I see it is we only have like 5 or 10 ships in the other systems, and we have to decide between wich of the two systems we want to place them, as the defenders can't go into Okinawa after the battle. The question is do we (GMG and Hogosha) tell one another how many we put in each system?
[24/05/2009 7:31:36 PM] Felix Larouche (ProwlerPC): perhaps we should or maybe an agreed upon limit for each location
Him: yes, I know a concern of myself is a poor internet connection and too many people in one system will plauge us with lag
[24/05/2009 7:37:22 PM] Felix Larouche (ProwlerPC): Having allies starting at a different location to get to the fight by fighting through enemies in hopes that the survivors make it to their allies in time to reinforce them at the 11 hour keeps realism to the events. Each battle having max of 5 for each side for example will keep the reinforcements of both sides from lopsiding the battle so drastically
[24/05/2009 7:38:41 PM] Felix Larouche (ProwlerPC): so that at the most in the main battle, if the reinforcement make it there in time GMG or Hogosha will be at a max of potentially 10 for each side
[24/05/2009 7:39:00 PM] Felix Larouche (ProwlerPC): which makes for a good battle
Him: exactally!
I also just want to add that the option is still open for a "Horde" if it can be done. GMG has an incredibly strong grudge against both Hogosha and Corsairs. Hogosha convincing the Corsairs to roll in makes perfect sense as both are have been GMG targets since both have cut GMG out of the artifact trade.
Ok so incentive a bit in? Alright, lets put it on the table about when and how we can get this done.