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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Bretonian Buccaneer Feedback

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Bretonian Buccaneer Feedback
Offline jammi
10-02-2009, 03:51 PM,
#6
Badger Pilot
Posts: 6,763
Threads: 406
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

Heh, we're like the French knights of Monty Python and the Holy Grail; "Now go away, or I shall taunt you a secong time, Eeen-glish ker-nigits."

The whole point of the verbal spikiness and puffing up is to confuse, belittle and enrage our opponent. And to amuse our readership, of course. We're not threatening to burn down Crete and sow the soil with salt (not that it'd make any difference) as most other groups would have done, but we've instead forced TBH onto the back foot by twisting the original intent through the reversal of the questions aimed at us (or at least disrupting the statement leveled at us through the implementation of awkward questions). This runs with the "you can't kill what you can't hit" theme.

To aim for a bolthole when the Corsairs arrive is our way of doing things. We've found that when the Corsairs come looking for us, we hide in northern Bretonia and wait until the BAF notices the 'Sair swarm. Then both of our major problems get into a furball, and we're free to do as we were prior to the disturbance. Cunning and tact - you need it to successfully pirate in Bretonia:P

Also, honour - we dun has it.

[Image: redon.gif]
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Messages In This Thread
Bretonian Buccaneer Feedback - by Capt. Henry Morgan - 08-21-2009, 08:15 AM
Bretonian Buccaneer Feedback - by MarvinCZ - 08-21-2009, 12:17 PM
Bretonian Buccaneer Feedback - by Sprolf - 08-21-2009, 04:01 PM
Bretonian Buccaneer Feedback - by Donutman - 08-28-2009, 12:52 AM
Bretonian Buccaneer Feedback - by Stoat - 10-02-2009, 03:24 PM
Bretonian Buccaneer Feedback - by jammi - 10-02-2009, 03:51 PM
Bretonian Buccaneer Feedback - by Gentle - 10-24-2009, 08:37 AM

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