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  Discovery Gaming Community Rules & Requests Rules
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Offline swift
06-09-2009, 10:42 PM,
#4
Member
Posts: 2,838
Threads: 61
Joined: Jul 2008

I am very sure that pirates do not indeed carry identifications of pirates around.
In the case of IDs that are more generic, an affiliation should be determined via IFF, Ship, Equipment, and the player's actual behavior.
For example, a pirate IDed player, in my opinion, should not be able to be killed by a Police character if he wasn't doing anything wrong whatsoever.

In my personal opinion, IDs are mostly a metagaming tool. Mostly there because of the rules, to help people define who they are.
But they're not the absolute measure and guideline of how to treat someone.
If someone RPs that they don't know what you're even bloody saying, you should go along.
A criminal won't exactly carry an ID of a criminal with himself.

<span style="font-familyTonguealatino Linotype">
<span style="color:#000000">All morons hate it when you call them a moron.
</span></span>
<span style="color:#33FFFF">The CFF</span>
<span style="color:#33FF33">CFF Communication Channel and RP Collection</span>
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Messages In This Thread
ID's - by Quorg - 06-09-2009, 10:16 PM
ID's - by Blackvertigo1 - 06-09-2009, 10:30 PM
ID's - by Montezuma/Kukulcan - 06-09-2009, 10:36 PM
ID's - by swift - 06-09-2009, 10:42 PM
ID's - by sovereign - 06-09-2009, 11:59 PM
ID's - by Agmen of Eladesor - 06-10-2009, 12:08 AM
ID's - by Pihe - 06-10-2009, 09:48 AM
ID's - by tansytansey - 06-10-2009, 09:59 AM
ID's - by Pihe - 06-10-2009, 12:27 PM
ID's - by pbrione - 06-10-2009, 01:32 PM
ID's - by msgerbs - 06-10-2009, 09:50 PM
ID's - by Durandal - 06-11-2009, 06:54 AM

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