• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 149 150 151 152 153 … 198 Next »
ID's

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

ID's
Offline sovereign
06-09-2009, 11:59 PM, (This post was last modified: 06-09-2009, 11:59 PM by sovereign.)
#5
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

I treat generic IDs as unaffiliated, and base my character's perception based on their equipment and actions. I also lump them into general categories, none of which are inherently lawful/unlawful - although lawful characters should always assume that people are lawful unless proven or suggested otherwise (without regard to their ID)-

Pirate, Mercenary, Freelancer in a fighter, Vigilante, Slaver in a fighter, etc... "Freelancer"
Independent Trader, Smuggler, Slaver in a transport, Freelancer in a transport, etc.. "Trader"

However, faction IDs are a little more open. If you're carrying an Outcast ID, it is a clear signal that you consider yourself an Outcast and do not pretend to the lawfuls that you are anything else. It's not unlike how soldiers carry dog-tags even in enemy territory; you belong to group x, and you are proud of it.

IFFs are always visible (that's the whole idea- "Identify Friend or Foe") but on generic IDs indicate who you associate with rather than who you are.

Still, it's a tough call. "Pirate ID" on a rather unassuming ship is a bit trickier than the others- but I would reprimand any lawful under my command for basing their decisions on someone having a Smuggler ID versus a Trader ID.

[Image: SCRAgenderheuristics.png]
  Reply  


Messages In This Thread
ID's - by Quorg - 06-09-2009, 10:16 PM
ID's - by Blackvertigo1 - 06-09-2009, 10:30 PM
ID's - by Montezuma/Kukulcan - 06-09-2009, 10:36 PM
ID's - by swift - 06-09-2009, 10:42 PM
ID's - by sovereign - 06-09-2009, 11:59 PM
ID's - by Agmen of Eladesor - 06-10-2009, 12:08 AM
ID's - by Pihe - 06-10-2009, 09:48 AM
ID's - by tansytansey - 06-10-2009, 09:59 AM
ID's - by Pihe - 06-10-2009, 12:27 PM
ID's - by pbrione - 06-10-2009, 01:32 PM
ID's - by msgerbs - 06-10-2009, 09:50 PM
ID's - by Durandal - 06-11-2009, 06:54 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode