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Super NPC assassin mission suggestion

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Super NPC assassin mission suggestion
Offline Fletcher
06-22-2009, 07:26 PM, (This post was last modified: 06-22-2009, 08:46 PM by Fletcher.)
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Version 1.1

This is a suggestion that has formed mainly from this topic: Here.

I shall attempt to give you an explanation of this idea, and hopefully describe the pro's and con's of this type of mission implement.

  • Objective of suggestion: To make missions more enjoyable and challenging, with the opportunity for high value loot from the NPC that is killed. aka the target. This could increase player teamwork.
  • Pay amount per mission: I'd suggest between 20-40% on average higher than the current station/base's mission payout. e.g. 100k mission would be 120-140k payout.
  • Mission locations: I would suggest either that these missions are located in respective faction's guard system, or battleship. If said faction has no battleship, place the missions in their home/capital.
  • NPC 'mini-boss' class vessel: I'd suggest either giving them a SHF/VHF or a bomber that is equipped with a SNAC, and MK VIII armor for that durable effect. With a pair of CODE weapons for the chance of loot, I also suggest giving them some Paralyzer missiles for that extra bit of fear with one Shield buster. In regards to their wingmen, perhaps give them Mini-razors, since gunboats and above would just spam missiles or other powerful weapons onto the NPC mini-boss/super Ace.
  • Possible loot: Always give them some credit cards, that'll cover the damage costs, and each super ace will be equipped with a random pair of CODENAME weapons, not a mix and match. The drop rate of the CODE's would be higher than normal vanilla if possible, but not 100% chance. This should CODE's more valuable.


That is the current draft for this suggestion. I would hope this'll lead to CODE's being removed from wrecks since to me in RP, they can't 'regenerate' over the last 17 years, but banter about that in the thread above.

I hope that this will make mission that much more enjoyable, thrilling for fighters, and can improve teamwork for a high payout and the chance for CODE's that can sell quite well on the market.

If some believe that the super-NPC/Ace is overpowered above, I argue its no different than a usual player vessel these days, or a Freelancer/Wilde NPC.

You're free to add your features and removal of features from this idea, but I and a few others believe that this is an all right idea.

I personally (biased) think that this is a great idea since missions these days as far as I know are used by bored fighters and reputation fixers who don't or can't use bribes.

Lets make mission with assassin super fighters! We already have assassin missions, we just need to up the ante!:yahoo:

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
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Messages In This Thread
Super NPC assassin mission suggestion - by Fletcher - 06-22-2009, 07:26 PM
Super NPC assassin mission suggestion - by Birdtalon - 06-22-2009, 07:33 PM
Super NPC assassin mission suggestion - by Fletcher - 06-22-2009, 07:36 PM
Super NPC assassin mission suggestion - by Lenny Bruce - 06-22-2009, 08:33 PM
Super NPC assassin mission suggestion - by Magoo! - 06-22-2009, 08:41 PM
Super NPC assassin mission suggestion - by Birdtalon - 06-22-2009, 08:49 PM
Super NPC assassin mission suggestion - by Fletcher - 06-22-2009, 08:49 PM
Super NPC assassin mission suggestion - by CCI45-px/Probe149 - 06-22-2009, 09:33 PM
Super NPC assassin mission suggestion - by reavengitair - 06-22-2009, 09:42 PM
Super NPC assassin mission suggestion - by CCI45-px/Probe149 - 06-22-2009, 09:47 PM
Super NPC assassin mission suggestion - by tansytansey - 06-23-2009, 06:36 AM
Super NPC assassin mission suggestion - by NerdRage - 06-23-2009, 07:34 AM
Super NPC assassin mission suggestion - by Tovig - 06-30-2009, 10:26 AM
Super NPC assassin mission suggestion - by Fletcher - 06-30-2009, 02:24 PM
Super NPC assassin mission suggestion - by Pinko - 06-30-2009, 02:42 PM
Super NPC assassin mission suggestion - by El Nino - 06-30-2009, 04:33 PM

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