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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Reduced Sensor Efficiency

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Reduced Sensor Efficiency
Offline Klaw117
06-26-2009, 06:22 AM,
#10
Member
Posts: 1,208
Threads: 69
Joined: Sep 2007

It depends on what scanner you have (Scanner, Deep Scanner, Discovery Scanner, etc.). The weaker your scanner is, the less far you'll be able to see on your radar. This is only for finding bases and wrecks and other stuff like that. Players will always be visible from 15k away.

Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams
Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction
Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid
Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space
Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits

Liberty and Nomad Backstory, Very interesting - read it!
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Messages In This Thread
Reduced Sensor Efficiency - by Ash - 06-25-2009, 06:36 PM
Reduced Sensor Efficiency - by jammi - 06-25-2009, 06:43 PM
Reduced Sensor Efficiency - by swift - 06-25-2009, 06:50 PM
Reduced Sensor Efficiency - by sovereign - 06-25-2009, 06:54 PM
Reduced Sensor Efficiency - by Ark - 06-26-2009, 02:54 AM
Reduced Sensor Efficiency - by DeathsOverture - 06-26-2009, 03:05 AM
Reduced Sensor Efficiency - by Dab - 06-26-2009, 03:18 AM
Reduced Sensor Efficiency - by sovereign - 06-26-2009, 05:30 AM
Reduced Sensor Efficiency - by ProwlerPC - 06-26-2009, 05:35 AM
Reduced Sensor Efficiency - by Klaw117 - 06-26-2009, 06:22 AM
Reduced Sensor Efficiency - by tansytansey - 06-26-2009, 09:01 AM
Reduced Sensor Efficiency - by ophidian - 06-26-2009, 05:35 PM
Reduced Sensor Efficiency - by GHOSTbielars - 06-27-2009, 03:52 AM
Reduced Sensor Efficiency - by X-Lancer - 06-27-2009, 06:30 AM
Reduced Sensor Efficiency - by ophidian - 06-28-2009, 09:58 AM

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