It -has- been done on other freelancer mods (88 flack, I believe?). There's a couple reasons its not been implemented here, as the devs actually do have the expertise to put it together, if they so wished: first, Disco is already rather complicated, and the more things you add, the less stable the whole mess gets. Second, it would consume an aweful lot of time for something of...hard to judge, at best, value. Third, there are many little bugs to work out, simmilar to the issue Sircian brought up, in many variations.
A crazy suggestion: it is possible, actually, in disco, to fit a few smallish ships into the holds of the vanilla capships. Kill sheilds, eject something from the hold, and the bay doors open, at which point a small ship may fly into the opening. This configuration is incredibly hard to manuever.
(Also, if you've a capship with a bubble sheild rather than a shrinkwrap sheild, ships can get inside it, either to circumvent the sheild, or to use it as if it were a wall, firing from inside it.