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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Final version of new rules

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Final version of new rules
Offline OrrinDymas
02-05-2007, 02:53 AM,
#29
Member
Posts: 75
Threads: 9
Joined: Dec 2006

I hate to turn this conversation away from the ship/equip/ID/base issue, but I have a suggestion.

One thing =BSG= has had a lot of fun with on the short time we have been scouting BK is their use of Nomad-tagged players.

This has been discussed before but I bring it up because I feel it is an element missing from disco and only partially fulfilled by the phantoms.

People will resist allowing nomad tags because they will attract the types of people we have come to berate with the "pvp whore" monicker. However I believe it would be possible to have a tasteful and dynamic system of nomad players if the admins would put forth a little initiative and hand select people to be nomads. Look for people that always place RP before anything else, but also have a flair for piloting and give them the ID. Edit these players reps so that they are red with every faction in the mod except zoners (to give them a place to dock,) and let them loose on the helpless sirian population. Require that Nomad players fly only nomad ships and use nomad weapons-this will impart balance to the engagements. Require a Nomad player not attack the same player more than once in a 7 day time frame. Ideally the nomads would create a better sense of fear on the server without overwhelming everyone.

Nomads would also give the house militaries and police a more consistent enemy with which to spar on a regular basis. As it is, people have to work very hard to come up with ways to incorporate good RP into their play action but the nomads could create insta-RP gaming wherever they go....wars would be put on hold to eradicate the threat....bounty hunters would have something to do....the possibilities are endless.
 
Thread Closed 


Messages In This Thread
Final version of new rules - by Igiss - 02-04-2007, 02:47 PM
Final version of new rules - by Nightfall - 02-04-2007, 03:18 PM
Final version of new rules - by Vtec - 02-04-2007, 04:01 PM
Final version of new rules - by Mickk - 02-04-2007, 04:45 PM
Final version of new rules - by Igiss - 02-04-2007, 04:59 PM
Final version of new rules - by Vtec - 02-04-2007, 05:00 PM
Final version of new rules - by Nightfall - 02-04-2007, 05:05 PM
Final version of new rules - by Mickk - 02-04-2007, 05:06 PM
Final version of new rules - by Vtec - 02-04-2007, 05:17 PM
Final version of new rules - by pchwang - 02-04-2007, 05:26 PM
Final version of new rules - by Qunitinius~Verginix - 02-04-2007, 06:07 PM
Final version of new rules - by Kane - 02-04-2007, 06:38 PM
Final version of new rules - by Lynxx - 02-04-2007, 07:09 PM
Final version of new rules - by Lynxx - 02-04-2007, 07:13 PM
Final version of new rules - by Virus - 02-04-2007, 08:46 PM
Final version of new rules - by Igiss - 02-04-2007, 08:55 PM
Final version of new rules - by Yngen - 02-04-2007, 09:05 PM
Final version of new rules - by Igiss - 02-04-2007, 09:33 PM
Final version of new rules - by onca - 02-04-2007, 11:50 PM
Final version of new rules - by Virus - 02-05-2007, 12:08 AM
Final version of new rules - by Wobbly - 02-05-2007, 01:01 AM
Final version of new rules - by Virus - 02-05-2007, 01:13 AM
Final version of new rules - by Qunitinius~Verginix - 02-05-2007, 01:20 AM
Final version of new rules - by Wobbly - 02-05-2007, 01:42 AM
Final version of new rules - by Qunitinius~Verginix - 02-05-2007, 01:46 AM
Final version of new rules - by TankTarget - 02-05-2007, 01:49 AM
Final version of new rules - by Virus - 02-05-2007, 01:54 AM
Final version of new rules - by Wobbly - 02-05-2007, 02:08 AM
Final version of new rules - by OrrinDymas - 02-05-2007, 02:53 AM
Final version of new rules - by Wobbly - 02-05-2007, 03:35 AM
Final version of new rules - by OrrinDymas - 02-05-2007, 04:02 AM
Final version of new rules - by TankTarget - 02-05-2007, 04:09 AM
Final version of new rules - by Qunitinius~Verginix - 02-05-2007, 04:15 AM
Final version of new rules - by Wobbly - 02-05-2007, 04:16 AM
Final version of new rules - by sushi - 02-05-2007, 11:40 AM
Final version of new rules - by Igiss - 02-05-2007, 11:49 AM
Final version of new rules - by OrrinDymas - 02-05-2007, 12:57 PM
Final version of new rules - by Ant - 02-05-2007, 01:21 PM
Final version of new rules - by Wobbly - 02-05-2007, 07:42 PM
Final version of new rules - by Alpha 429 - 02-05-2007, 08:10 PM
Final version of new rules - by Wobbly - 02-06-2007, 02:40 AM
Final version of new rules - by Nightfall - 02-06-2007, 03:50 AM
Final version of new rules - by Wobbly - 02-06-2007, 04:07 AM
Final version of new rules - by onca - 02-06-2007, 04:20 AM
Final version of new rules - by Widowmaker - 02-06-2007, 04:21 AM
Final version of new rules - by Wobbly - 02-06-2007, 04:28 AM
Final version of new rules - by Virus - 02-06-2007, 05:59 AM
Final version of new rules - by Wobbly - 02-06-2007, 06:23 AM
Final version of new rules - by Wolfpack98 - 02-06-2007, 09:53 AM
Final version of new rules - by Obsidian - 02-06-2007, 04:20 PM
Final version of new rules - by McNeo - 02-06-2007, 04:41 PM
Final version of new rules - by Wobbly - 02-06-2007, 05:45 PM
Final version of new rules - by Igiss - 02-06-2007, 05:49 PM
Final version of new rules - by DBoy1612 - 02-06-2007, 05:58 PM
Final version of new rules - by Kane - 02-07-2007, 05:29 AM
Final version of new rules - by Wolfpack98 - 02-07-2007, 05:37 AM
Final version of new rules - by Igiss - 02-07-2007, 08:05 AM
Final version of new rules - by onca - 02-07-2007, 09:21 AM
Final version of new rules - by Igiss - 02-07-2007, 10:15 AM
Final version of new rules - by onca - 02-07-2007, 10:49 AM
Final version of new rules - by Igiss - 02-07-2007, 11:34 AM

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