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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Guard ID's

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Guard ID's
Offline Carme
07-11-2009, 01:26 PM, (This post was last modified: 07-11-2009, 01:27 PM by Carme.)
#6
Member
Posts: 473
Threads: 37
Joined: Jul 2008

What we need to do here is tag everybody with the 'basic' reps, make guard reps able to get to .9 ...
but they cannot be tagged, they are default hostile, this is wrong, but you cannot change that or Guard will be pointless.

Script Guard Factions to NEVER TAG.
get them to .9 , get the guard ID, fly under the BASIC [Faction] Tag!
CORRECT Hostile/Neutral/Friendly will result.

-> [/thread]
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Messages In This Thread
Guard ID's - by atom - 07-11-2009, 12:35 PM
Guard ID's - by Taffic - 07-11-2009, 12:51 PM
Guard ID's - by dr lameos - 07-11-2009, 01:08 PM
Guard ID's - by Jinx - 07-11-2009, 01:13 PM
Guard ID's - by Weedalot - 07-11-2009, 01:18 PM
Guard ID's - by Carme - 07-11-2009, 01:26 PM
Guard ID's - by Divine - 07-11-2009, 03:08 PM
Guard ID's - by farmerman - 07-11-2009, 03:11 PM

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