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Cruise Engine Charge Speeds

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Cruise Engine Charge Speeds
Offline maclypse
07-25-2009, 09:14 AM,
#1
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Posts: 51
Threads: 10
Joined: Jun 2009

I know I've seen on other freelancer mods, that ships can have different cruise charge speeds. It'd take half a second for a light fighter, but five seconds for a transport, for example. I always thought that was awesome, and it always gave the smaller ships a nice "out" versus heavier ships.

Something like this would also effectively make short work of the "no cruise to catch up smaller ships"-rule, as it's rendered more or less ineffective anyway.

I think it'd be nice to have small fighters very nimble and tactical, bombers slightly more awkward, and the capital ships act like caps; once it stops you are there for the duration, and it'll take 10-15 seconds to get into cruise speed. There'd suddenly be room for a true interceptor class: A medium/heavy fighter with super-low cruise charge speed, able to redeploy tactically and intercept the enemy, before they can move.

Is this something that could be done, and considered?

mac
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Messages In This Thread
Cruise Engine Charge Speeds - by maclypse - 07-25-2009, 09:14 AM
Cruise Engine Charge Speeds - by Cameron - 07-25-2009, 09:23 AM
Cruise Engine Charge Speeds - by maclypse - 07-25-2009, 09:34 AM
Cruise Engine Charge Speeds - by Robert.Fitzgerald - 07-25-2009, 10:36 AM
Cruise Engine Charge Speeds - by Armageddon - 07-25-2009, 01:39 PM

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