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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New Kusari Bomber

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New Kusari Bomber
Offline tansytansey
07-25-2009, 04:50 PM,
#42
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:Ok, so I would like to officially submit this model, but I have a couple questions. I built it in 3ds Max. The textures are all *.tga files extracted from the original Kusari textures. I'm having endless trouble getting the model AND textures into MilkShape and then into HardCMP as I don't really know what I'm doing.

Wondering if anyone can give me some tips here or point me in the direction of a good tutorial?

So basically I have no idea what to do next and haven't been able to find a good tutorial:P

To get your file to Milkshape, you'll need to export it to 3DS format first. I also have a milkshape exporter for 3DS Max, but it's not required.

Once in Milkshape, import your ship and rotate it until the front of your ship is showing in the top left corner (use the input to rotate rather than manually, it's far more accurate)

After that, go to the Materials Tab, make a new Material and load the material files you used to texture your ship, and apply them to the appropriate groups. Your texture mapping from 3DS Max should have been preserved during the export.

After that, you need to export to CMP and MAT files. I assume you already have the plug ins for this. If not, download Frozens' Hitbox help package (which you'll need later anyway)It can be found in this tutorial.

http://discoverygc.com/forums/index.php?sh...=30770&st=1

First, export the CMP, and you should see this window.
[Image: cmpexport.png]
Click the new button to select the save location and name, change the Orientation to 'back-to-front' and the scale to '1'. Change nothing else and click continue.

Now export the Mat file, but note that TGA files will be displayed upside down in game. I suggest you convert them to DDS. If you can't, flip the texture files upside down before exporting. Ideally textures should be linked to pre-existing vanilla textures, but during testing it's not so important and can be changed later I believe.

Now open up HardCMP and load your model and texture into it. When hardpointing your model, have the pre-existing KU Bomber in another HardCMP window and cross reference your hardpoints with it. You can add Hardpoints, but not remove them, so make sure everything that's on the existing model is on your new model.

Once you've done that you're ready for hit boxing. Follow Frozens tutorial for that, and then you're done. Link to the tutorial again.
http://discoverygc.com/forums/index.php?sh...=30770&st=1

EDIT: Also, if you export your ship as a CMP and find it appears very small in HardCMP, then it has been exported wrong. Go back to Milkshape, scale up your ship by 92, centre it (only usually neccisary to centre it if the ship is asymmetrical) then export the CMP again. This time don't change the scale factor, leave it at 92. I don't know why, but the exporter seems to do this to me sometimes, and I found this is the way to fix it.

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
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Messages In This Thread
New Kusari Bomber - by Sasaki - 07-22-2009, 12:39 AM
New Kusari Bomber - by Jinx - 07-22-2009, 12:46 AM
New Kusari Bomber - by n1kodemus - 07-22-2009, 12:46 AM
New Kusari Bomber - by AJBeast - 07-22-2009, 12:50 AM
New Kusari Bomber - by Shagohad - 07-22-2009, 12:51 AM
New Kusari Bomber - by Colonel.Tigh - 07-22-2009, 12:52 AM
New Kusari Bomber - by DeathsOverture - 07-22-2009, 12:52 AM
New Kusari Bomber - by Fletcher - 07-22-2009, 12:53 AM
New Kusari Bomber - by Tic - 07-22-2009, 12:55 AM
New Kusari Bomber - by Unseelie - 07-22-2009, 12:55 AM
New Kusari Bomber - by Drake - 07-22-2009, 12:56 AM
New Kusari Bomber - by Sasaki - 07-22-2009, 01:01 AM
New Kusari Bomber - by Kambei - 07-22-2009, 01:15 AM
New Kusari Bomber - by Tenacity - 07-22-2009, 01:20 AM
New Kusari Bomber - by Altaris - 07-22-2009, 01:21 AM
New Kusari Bomber - by Cellulanus - 07-22-2009, 02:19 AM
New Kusari Bomber - by Horon - 07-22-2009, 02:23 AM
New Kusari Bomber - by n00bl3t - 07-22-2009, 02:34 AM
New Kusari Bomber - by Dab - 07-22-2009, 02:39 AM
New Kusari Bomber - by Elsdragon - 07-22-2009, 02:42 AM
New Kusari Bomber - by n00bl3t - 07-22-2009, 02:56 AM
New Kusari Bomber - by Sasaki - 07-22-2009, 02:58 AM
New Kusari Bomber - by Dab - 07-22-2009, 02:59 AM
New Kusari Bomber - by Sasaki - 07-22-2009, 03:05 AM
New Kusari Bomber - by Horon - 07-22-2009, 03:11 AM
New Kusari Bomber - by gezza999 - 07-22-2009, 10:30 AM
New Kusari Bomber - by Implosion - 07-22-2009, 11:02 AM
New Kusari Bomber - by reavengitair - 07-22-2009, 12:17 PM
New Kusari Bomber - by Clarkie - 07-22-2009, 01:04 PM
New Kusari Bomber - by Sasaki - 07-22-2009, 05:22 PM
New Kusari Bomber - by Jinx - 07-22-2009, 05:28 PM
New Kusari Bomber - by Sasaki - 07-22-2009, 05:34 PM
New Kusari Bomber - by Kambei - 07-22-2009, 05:37 PM
New Kusari Bomber - by Sasaki - 07-22-2009, 06:52 PM
New Kusari Bomber - by Sasaki - 07-23-2009, 03:23 AM
New Kusari Bomber - by Montezuma/Kukulcan - 07-23-2009, 03:27 AM
New Kusari Bomber - by Sasaki - 07-23-2009, 03:32 AM
New Kusari Bomber - by Montezuma/Kukulcan - 07-23-2009, 03:35 AM
New Kusari Bomber - by Hidamari - 07-23-2009, 04:01 AM
New Kusari Bomber - by MarvinCZ - 07-25-2009, 04:15 PM
New Kusari Bomber - by El Nino - 07-25-2009, 04:42 PM
New Kusari Bomber - by tansytansey - 07-25-2009, 04:50 PM
New Kusari Bomber - by Seth Karlo - 07-26-2009, 12:39 AM
New Kusari Bomber - by Turkish - 07-26-2009, 12:40 AM
New Kusari Bomber - by MarvinCZ - 07-26-2009, 10:45 AM
New Kusari Bomber - by frozen - 07-26-2009, 10:51 AM
New Kusari Bomber - by Jinx - 07-26-2009, 11:03 AM
New Kusari Bomber - by Sasaki - 07-26-2009, 09:22 PM
New Kusari Bomber - by Dusty Lens - 07-27-2009, 04:00 AM
New Kusari Bomber - by McNeo - 07-27-2009, 04:08 AM

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