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Fighter manuverability

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Fighter manuverability
Offline Mickk
02-17-2007, 03:44 PM,
#18
Member
Posts: 1,445
Threads: 78
Joined: Dec 2006

' Wrote:I was just thinking that it would be really cool to actually incorperate some real fighter tactics into the game. (like being able to flip the nose around while still carrying forward momentum or suddenly blast off the z-axis to get a better firing angle on an opponent.) I understand that this incredible game not all the laws of physics can or need apply. It's been my (limited) experience that dogfights degenerate into the same swirly vortex of death and the guy with the better shield/weapons wins regardless of pilot skill. Or maybe I just need to get out more. Thanks for the input guys.

Thor

Actually, you can do some very interesting things if your engine is switched off (Z key) and you are moving on your thruster (TAB)

You *can* flip over so you are flying backwards and hammer the guy chasing you, you can thrust off in a direction and then make like your ship is a turret in order to track a target.

A very useful 'quick dock' is to fly towards a Jump Hole, hit the engine kill and fly on at near cruise until you are almost on top of the JH then hit the dock button, if there are no ships using it, you pretty much instantly dock, which can give you that slight edge over someone chasing you:)

As for pilot skill, I once knew a guy who would kill Player fighters in a Dromedary freighter on a fairly regular basis. The fact that his three forward facing guns had the missiles of the maxmimum class allowable on those gun mounts made it quite deadly :lol:

Mickk: One orginal, 4 clones. Telp..teleh....mind comu...comi..come...talking ability.
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Messages In This Thread
Fighter manuverability - by Thor - 02-15-2007, 01:38 PM
Fighter manuverability - by pchwang - 02-15-2007, 04:16 PM
Fighter manuverability - by sushi - 02-15-2007, 05:52 PM
Fighter manuverability - by Dab - 02-15-2007, 07:38 PM
Fighter manuverability - by Kircaldy - 02-15-2007, 09:50 PM
Fighter manuverability - by pchwang - 02-15-2007, 10:06 PM
Fighter manuverability - by Kircaldy - 02-15-2007, 10:46 PM
Fighter manuverability - by pchwang - 02-15-2007, 10:50 PM
Fighter manuverability - by Kircaldy - 02-15-2007, 11:18 PM
Fighter manuverability - by BestFlyerHere - 02-15-2007, 11:55 PM
Fighter manuverability - by Thor - 02-16-2007, 06:05 AM
Fighter manuverability - by Qunitinius~Verginix - 02-16-2007, 06:23 AM
Fighter manuverability - by sushi - 02-16-2007, 08:16 AM
Fighter manuverability - by marauder - 02-16-2007, 08:45 AM
Fighter manuverability - by Thor - 02-16-2007, 09:32 AM
Fighter manuverability - by Dab - 02-16-2007, 02:20 PM
Fighter manuverability - by Thor - 02-16-2007, 02:39 PM
Fighter manuverability - by Mickk - 02-17-2007, 03:44 PM
Fighter manuverability - by Igiss - 02-24-2007, 12:56 PM
Fighter manuverability - by AlexPaladinStorm - 02-24-2007, 04:05 PM
Fighter manuverability - by Virus - 02-25-2007, 03:55 AM
Fighter manuverability - by Dab - 02-26-2007, 02:26 AM

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