' Wrote:Yes but since an open sp mod is implemented in Discovery itself, only tweaking it for support of Multiplayer character import is not that tough,
However i did not know about 'macros' you talk about, as far as i can tell from your statement it is some sort of algorytm that takes your ship back and fourt with goods selling and buying.
Like in sp you don't get pirate attacks. But never mind that, simple AFK detection algorytm can solve that.
And no need for your computer to modify character values on the server, server should simply read log file (written by the game, if tampered with will be considered not valid and rejected) and apply the changes.
I cannot see unovercomeable problem here, that is why i am posting this (i may not know much of programming but i do know how cerain systems work)
Even if the security aspects were covered and afk detection was somehow implemented, that still doesn't get round the lack of PC law or pirates. Thus you can still trade/smuggle absolutely unhindered. Thus no.