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Miner ID
Offline Ash
08-12-2009, 09:48 PM,
#1
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

The following quote comes from Dusty Lens' mining guide which is basicly the go-to for miners wanting the know-how.

' Wrote:ID and Resource Bonus List:
  • ALG: Scrap Metal
  • BMM: Hydrocarbons, Beryllium, Gold and Niobium.
  • Corsairs: Artifacts
  • Cryer: Alien Organisms.
  • Daumann: Diamonds, Copper and Hydrocarbons
  • Deep Space Engineering: Silver and Copper.
  • Hessians: Diamonds
  • IMG: Gold, Beryllium, Niobium, Silver and Cobalt
  • Junkers: Scrap Metal
  • Kruger: Diamonds, Silver and Cobalt
  • Mollies: Gold
  • Outcasts: Alien Organisms.
  • Xenos: Silver and Copper.

  • Miner ID/No IFF: Alien Organisms and Scrap Metal.
I've hilighted the bit that concerns me. Who came up with this idea that your average independant miners specialise in mining alien organisms?

Surely an average miner mines solid things?

Surely some faction like the order or researchers should specialise in that. It's quite rediculous that you can't really make much of a profit because it's not your style of mining. Alien arganisms and/or scrap metal pigeon holes that character quite alot into a junker or omicron affiliation.

So here's a more suitable alternative that i see fitting.

Miner ID/No IFF: Silver, Copper and Cobalt

Is this relevant or am i barking up the wrong tree?

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
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Messages In This Thread
Miner ID - by Ash - 08-12-2009, 09:48 PM
Miner ID - by Ash - 08-12-2009, 10:06 PM
Miner ID - by reavengitair - 08-12-2009, 10:26 PM
Miner ID - by Janus - 08-12-2009, 10:29 PM
Miner ID - by reavengitair - 08-12-2009, 10:50 PM
Miner ID - by chovynz - 08-13-2009, 03:47 AM
Miner ID - by darthbeck - 08-13-2009, 03:54 AM
Miner ID - by Thexare - 08-13-2009, 04:29 AM
Miner ID - by Bass_masta992 - 08-13-2009, 04:34 AM

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