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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Vigilante Clarification

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Vigilante Clarification
Offline Caal-Shto
08-13-2009, 02:40 AM,
#1
Member
Posts: 28
Threads: 6
Joined: Jun 2009

I made a vigilante character, and followed all the guide lines of the vigilante ID. I have the Roc Bomber, no criminal weaponry, and I avoid the Omega and Omicron systems. However, I still receive criticisms from other players...

One such example is the IFF

The Vigilante ID states that a lawful IFF must be used, and as such, I used the BHF IFF, hoping that my RP story could be an expelled Bounty Hunter. However, I still receive much flak from players....and switching to a Police or Trading Company IFF could be worse...

Vigilantes fill out a very special RP purpose in Discovery. If you have seen Batman, or the Watchman, they are prime examples of Vigilantes. However, it does bring up the question of whether vigilantes can destroy smugglers after their contraband is confiscated, or whether they can go free.

And then the quasi-legal factions, like Junkers or Zoners cought smuggling brings even more questions

Any help would be greatly appreciated.
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Messages In This Thread
Vigilante Clarification - by Caal-Shto - 08-13-2009, 02:40 AM
Vigilante Clarification - by elgeeko - 08-13-2009, 02:52 AM
Vigilante Clarification - by Mere_Mortal - 08-13-2009, 02:58 AM
Vigilante Clarification - by Janus - 08-13-2009, 03:09 AM
Vigilante Clarification - by 11of10 - 08-13-2009, 03:16 AM
Vigilante Clarification - by Caal-Shto - 08-13-2009, 04:26 AM
Vigilante Clarification - by Drake - 08-13-2009, 04:34 AM
Vigilante Clarification - by darthbeck - 08-13-2009, 04:46 AM
Vigilante Clarification - by Drake - 08-13-2009, 04:48 AM
Vigilante Clarification - by Wuselkobold - 08-13-2009, 12:23 PM
Vigilante Clarification - by Caal-Shto - 08-13-2009, 06:04 PM

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