' Wrote:We arent gonna get high refire missile pods. We tried it forever ago in 4.83 or something and it failed epicly. Why? Generated more lag than 1000 camera's fireing chainguns at once.
Probably. But those missiles tracked, remember? These are practically the same as MRs and SNACs. Whether or not they have explosive damage is optional I suppose, and may make a difference. But most of the lag was probably caused by the tracking...