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Final version of new rules

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Final version of new rules
Wobbly
02-26-2007, 05:54 PM,
#47
Unregistered
 

' Wrote:So what you want is Liners able to fend off capital class ships?

I want what spa and cruise would want and build, a liner that can can stand up to a pirate attack, even if the pirates use their gunboats, and can survive a cap ship attack.

' Wrote:Sorry bud, but nowhere in the history of the world have civilian vessels or vehicals been superior to military equipment.

Absolutely wrong on your part. In fact when piracy was the norm civilian ships often were the best ships on the water.

' Wrote:From what you're saying, Wobbly, all you want out of this is a cheep and over-muscled battleship.

Again absolutely wrong on your part. The ship should cost in comparison to it's abilities, I never said they should be cheap so stop putting words in my mouth. And if kept true to what the designers of freelancer put in the game when they put liners in, they won't be over-muscled, just properly muscled.

' Wrote:Liners arn't that. Liners are exactly what the name says; Liners. Sure, they carry important cargo but that's dosn't justify giving them battleship class weapons.

The fact that they are as large as battleships and could support such weapons, as the original designers of freelancer made them does justify that very thing.

' Wrote:Again, these are CIVILIAN SHIPS, not pirate or military, CIVILIAN. Civillians don't get automatic weapons, rocket launchers, moarters, or even true sniper rifles do they? Nope

Actually, yes they do. I've been to a couple civilian machine gun shoots myself.

' Wrote:And yes, Spa and Cruise make their own weapons. They're called "Transport Turrets!" "OMFG!

AND liner turrets, OMFG! which are cap ship turrets. Did you already forget the liner in vanilla freelancer? How convenient your memory holes seem to be!

' Wrote:Face it Wobbly, what Luxury Liner captain is going to stick around and fight?

The one who has too because he was jumped by pirates in a gunboat or cap ship.

And again what you have done is completely ignore the points I made.

A. Liners are as big as battleships, with capital ship turrets in vanilla freelancer. They can survive in hostile space acting as stations. The designers of the game intended them to be a capital ship.

B. Liners need to be offensively armed to survive, spa and cruise isn't going to spend millions on ships that fall like flies.

C. Civilian equipment in freelancer ALREADY IS AS GOOD AS MILITARY, EVEN IN THE MOD.


Thread Closed 


Messages In This Thread
Final version of new rules - by Igiss - 02-07-2007, 11:36 AM
Final version of new rules - by Wobbly - 02-18-2007, 06:44 AM
Final version of new rules - by Koolmo - 02-18-2007, 07:03 AM
Final version of new rules - by Wobbly - 02-18-2007, 07:16 AM
Final version of new rules - by Qunitinius~Verginix - 02-18-2007, 07:39 AM
Final version of new rules - by Wobbly - 02-18-2007, 07:57 AM
Final version of new rules - by marauder - 02-18-2007, 12:45 PM
Final version of new rules - by Wobbly - 02-19-2007, 02:41 PM
Final version of new rules - by BestFlyerHere - 02-21-2007, 01:05 AM
Final version of new rules - by Wobbly - 02-21-2007, 03:09 AM
Final version of new rules - by BestFlyerHere - 02-21-2007, 03:15 AM
Final version of new rules - by Wobbly - 02-21-2007, 03:34 AM
Final version of new rules - by Kane - 02-21-2007, 03:48 AM
Final version of new rules - by Qunitinius~Verginix - 02-21-2007, 06:04 AM
Final version of new rules - by Dab - 02-21-2007, 01:28 PM
Final version of new rules - by Wobbly - 02-22-2007, 03:49 AM
Final version of new rules - by Qunitinius~Verginix - 02-22-2007, 05:40 PM
Final version of new rules - by TankTarget - 02-22-2007, 05:50 PM
Final version of new rules - by Wobbly - 02-22-2007, 06:44 PM
Final version of new rules - by TankTarget - 02-22-2007, 07:59 PM
Final version of new rules - by BestFlyerHere - 02-22-2007, 11:43 PM
Final version of new rules - by marauder - 02-23-2007, 12:21 AM
Final version of new rules - by TankTarget - 02-23-2007, 01:22 AM
Final version of new rules - by Qunitinius~Verginix - 02-23-2007, 04:34 AM
Final version of new rules - by Koolmo - 02-23-2007, 08:13 AM
Final version of new rules - by Dab - 02-23-2007, 07:42 PM
Final version of new rules - by Qunitinius~Verginix - 02-23-2007, 11:26 PM
Final version of new rules - by pchwang - 02-23-2007, 11:42 PM
Final version of new rules - by gezza999 - 02-23-2007, 11:46 PM
Final version of new rules - by Nightfall - 02-23-2007, 11:57 PM
Final version of new rules - by Koolmo - 02-24-2007, 01:50 AM
Final version of new rules - by BestFlyerHere - 02-24-2007, 02:00 AM
Final version of new rules - by McNeo - 02-24-2007, 02:12 AM
Final version of new rules - by Koolmo - 02-24-2007, 02:17 AM
Final version of new rules - by Nightfall - 02-24-2007, 02:34 AM
Final version of new rules - by Koolmo - 02-24-2007, 02:55 AM
Final version of new rules - by Wobbly - 02-25-2007, 04:58 PM
Final version of new rules - by TankTarget - 02-25-2007, 05:44 PM
Final version of new rules - by Wobbly - 02-25-2007, 06:05 PM
Final version of new rules - by Asymptotic - 02-25-2007, 08:04 PM
Final version of new rules - by Kane - 02-25-2007, 08:42 PM
Final version of new rules - by TankTarget - 02-25-2007, 09:30 PM
Final version of new rules - by Wobbly - 02-26-2007, 03:29 AM
Final version of new rules - by Kane - 02-26-2007, 04:10 AM
Final version of new rules - by TankTarget - 02-26-2007, 04:19 AM
Final version of new rules - by Qunitinius~Verginix - 02-26-2007, 06:13 AM
Final version of new rules - by Wobbly - 02-26-2007, 05:54 PM
Final version of new rules - by McNeo - 02-26-2007, 06:09 PM
Final version of new rules - by Nightfall - 02-26-2007, 07:21 PM
Final version of new rules - by Dab - 02-26-2007, 09:39 PM
Final version of new rules - by Qunitinius~Verginix - 02-27-2007, 03:31 AM
Final version of new rules - by Koolmo - 02-27-2007, 03:57 AM
Final version of new rules - by pchwang - 02-27-2007, 04:16 AM
Final version of new rules - by TankTarget - 02-27-2007, 05:02 AM
Final version of new rules - by Qunitinius~Verginix - 02-27-2007, 05:25 AM
Final version of new rules - by mohr - 02-27-2007, 06:29 AM
Final version of new rules - by pchwang - 02-27-2007, 07:22 AM
Final version of new rules - by Qunitinius~Verginix - 02-27-2007, 07:38 AM
Final version of new rules - by Dab - 02-27-2007, 01:33 PM
Final version of new rules - by Wobbly - 02-28-2007, 02:32 PM
Final version of new rules - by pchwang - 02-28-2007, 03:32 PM
Final version of new rules - by Techimo - 02-28-2007, 03:44 PM
Final version of new rules - by Wobbly - 02-28-2007, 07:51 PM
Final version of new rules - by Fellow Hoodlum - 02-28-2007, 08:54 PM
Final version of new rules - by Qunitinius~Verginix - 02-28-2007, 09:20 PM
Final version of new rules - by gezza999 - 02-28-2007, 09:21 PM
Final version of new rules - by Dab - 02-28-2007, 09:59 PM
Final version of new rules - by Igiss - 02-28-2007, 10:37 PM
Final version of new rules - by Wobbly - 03-01-2007, 01:11 AM
Final version of new rules - by Korrd - 03-01-2007, 01:33 AM
Final version of new rules - by Wobbly - 03-01-2007, 01:56 AM
Final version of new rules - by BestFlyerHere - 03-01-2007, 02:14 AM
Final version of new rules - by Wobbly - 03-01-2007, 02:24 AM
Final version of new rules - by Dab - 03-01-2007, 02:36 AM
Final version of new rules - by Wobbly - 03-01-2007, 02:41 AM
Final version of new rules - by Dab - 03-01-2007, 02:47 AM
Final version of new rules - by Wobbly - 03-01-2007, 03:02 AM
Final version of new rules - by Qunitinius~Verginix - 03-01-2007, 03:38 AM
Final version of new rules - by Wobbly - 03-01-2007, 04:03 AM
Final version of new rules - by Dab - 03-01-2007, 04:20 AM
Final version of new rules - by Wobbly - 03-01-2007, 04:24 AM
Final version of new rules - by Korrd - 03-01-2007, 04:45 AM

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