I understand what you are saying Yngen, but there is a reason the Freelancer ID is no longer valid after level 40. The freedom allowed by being a freelancer caused too many issues; they can do whatever they want because they are freelancers. The set up right now requires you to make a commitment with an ID at level 40. The begining part where you are relatively neutral is the time to explore, pick up equipment, make money, and at the same time work your rep out.
Perhaps a guide for new people on crafting there rep quickly and the RP for each rep (some people do not read the descriptions, some are wrong, and not everyone reads all the rumors). Aditionaly I believe the self imposed limitations you refer to include such things as ships and weapons; this can be solved (though I hesitate to offer the idea) by putting down in black and white what is allowed in the ID. They give some guidelines, but more can always be added.