Great idea. Are you also going to spend the time to rescale every ship, every piece of debris, every nebula, every system (adjusting the trade paths and patrol paths afterwards), and every effect as well? Your idea is not practical. It would take months to implement. And only really fixes a few select battleships that frankly have been raised to an idiotic size.
As to address someone else's ideas of prioritizing: -fix npc collisions flipping giant player ships around (because its annoying to everyone all the time)
This is inherent to the way FL handles physics. We've tried to mitigate the effect and ended up with ships that have difficulty maneuvering on autopilot.
-make all ship sizes and non-cruise speeds 50% of current value. Keep planets as is, resize bases, lanes, and gates to 75%.
If you'd like to see any updates in the next two years, I'm going to have to go with a "no" on this one. Lot of work for very little return. I'm not even willing to do this - got better ways to waste my time.
-less npcs blocking gates or lagging you up by respawning and respawning at places where all they do is annoy and die, like pirate npcs near lawful bases
Flipping ships, or proper autonav. It's unlikely we'll have both. Since a "fix" means we'll need to recalculate all engines versus ship weight, this will be 4.87 at the soonest.
-player docking for carriers
It's on the list. But given we only have one FLHook coder (Cannon) it's going to take a while. Know anyone with C++ programming experience maybe? No? Then be happy with what you've been freely given.
-more immersive universe. Add lore in the form of infocards on the new bases.
What new bases, the player ones? Most the non-vanilla bases by now have custom rumors. Those that don't or have bad rumors should be reported to the bugs thread. No report means we don't know about it means we don't fix it down in dev central.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.