' Wrote:Now as for a fully dynamic economy, that coin has two sides. I can't really know how it'd turn out, but what I know is that there could be problems with it seeing we don't have that many players.
Indeed. But I think it should be worth a try anyways. Maybe we would get all those slot saving players to finally do proper roleplay instead of drifting around, heh. To be honest: maybe all these Zoner powertraders will start to trade like they are supposed to do and support some bases with basic commodities. I bet OSI will do that right from the start, at least for the outer reaches.
And do not forget the NPCs, which transport goods, too. Sometimes you can see them dock on bases with certain goods when you are around a station. They could compensate at least some price fluctuations, if it would be possible.