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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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A thought i had...

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A thought i had...
Offline Korrd
11-23-2005, 03:28 PM,
#9
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

Quote:I wonder who gave players right to do this. If they want to attack you, they might do it, but restrict access to systems... that sounds like nonsense to me, and I'm definitely going to stop that.

If someone here wants full control, I suggest that all factions will have only 1 home systems, all others just 'controlled by', nothing more. No restricted access even for enemies - if ships of controlling faction cannot stop the intruder. And I'm thinking of eliminating taxation system too.

As our server cannot boast a huge online count, so I see no point in restrictions.
that what im talking about. All faction leaders have restricted access to their space to ships that belongs to other factions... So flying through sirius is a nightmare... I dont mind to engage other players if they attack me... But i dont like the idea of loosing 20 codenames, or a ship full of weps, just because someone thinks that i cannot enter that system....
Quote:But - getting systems as a prize is a better motivation. And politics is interesting.

But arena idea sounds interesting too. What do you think about making a special 'arena area' somewhere? And if yes, where should it be and what should be inside of it?
Yes, the winner gets x system for their faction... Sounds better than the money idea...

The area could be a zone delimited by buoys with some weapons plataforms inside.. I took the idea from "Tachyon: the fringe". A game i consider "grandfather" of freelancer...
On this game there was a zone called "The Arena", where combat tournaments took place. You fought one or more enemies and if you won, they gave you money. The dificulty was incremental, the more you fight, the harder the enemy would be...
The arena area was a diamond-shaped area delimited by buoys. Inside it there was some threats, like mines and weapon arrays, so you had to take care of ships, plataforms, mines, etc...
i guess we can make an arena area inside a system, or a whole system (a small one) dedicated to the games...
Inside it we could put a lot of elements (nebulas, jump holes, planets, tradelanes, etc...) strategically placed for the player to use during the combat.. (As typi said, a lot of surroundings so the battle is not a simple PvP in open space)
Also, the system should have no NPC's... it is quite annoying being attacked by 5 or 6 of them while fighting another player... (or maybe, it could be a zoner system)

[Image: 3cfefe54.jpg]

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Messages In This Thread
A thought i had... - by Korrd - 11-23-2005, 05:40 AM
A thought i had... - by Virus - 11-23-2005, 05:45 AM
A thought i had... - by Wolfpack98 - 11-23-2005, 06:08 AM
A thought i had... - by Virus - 11-23-2005, 06:57 AM
A thought i had... - by Constantine - 11-23-2005, 11:19 AM
A thought i had... - by Igiss - 11-23-2005, 11:41 AM
A thought i had... - by Constantine - 11-23-2005, 12:21 PM
A thought i had... - by Typi - 11-23-2005, 01:13 PM
A thought i had... - by Korrd - 11-23-2005, 03:28 PM
A thought i had... - by Titus - 11-23-2005, 04:55 PM
A thought i had... - by Korrd - 11-23-2005, 05:39 PM
A thought i had... - by Dab - 11-23-2005, 08:12 PM
A thought i had... - by Korrd - 11-23-2005, 08:25 PM
A thought i had... - by Dab - 11-23-2005, 08:33 PM
A thought i had... - by Virus - 11-23-2005, 08:37 PM
A thought i had... - by Dab - 11-23-2005, 08:41 PM
A thought i had... - by Angel - 11-23-2005, 09:07 PM
A thought i had... - by Dab - 11-24-2005, 01:05 AM
A thought i had... - by Angel - 11-24-2005, 04:45 AM
A thought i had... - by Constantine - 11-24-2005, 09:30 AM
A thought i had... - by Korrd - 11-24-2005, 02:28 PM
A thought i had... - by Dab - 11-24-2005, 05:32 PM

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