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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Potential suggestions to improve Phantom and Character interactions

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Potential suggestions to improve Phantom and Character interactions
Offline tansytansey
08-28-2009, 02:10 PM,
#8
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:remove phantoms
Yes, lets remove everything from the game that causes even the slightest bit of grief. Then we can all enjoy our tasteless gruel.

Personally, I like the idea of Phantoms and Keepers and the SCRA. But I do not like the way said factions are executed. That is, every time I see one of these factions in Liberty I face palm. Each of these factions base themselves on the edges of Sirius, and each of them have similar goals. To wipe out the Four Houses.

I know you say Vanilla is not Discovery and all but... hello? The Nomads lost the war. Why the crap are they sending 1-2 fighters into Liberty, the single most central and powerful house in Sirius. (Arguable, I'm ignoring Gallia in this discussion.) You are not an Army. You are a handful of Nomads. Liberty has a massive fleet, go there and you are going to die.
Same with Phantoms. You're far from home in hostile territory. Wars are not fought by bypassing all of your opponents defences and killing people in the Capital. You might as well just by flying ships into 20 feet of concrete.

That's why it just ticks me off whenever I see Phantoms or Keepers or SCRA in Liberty. It's like they have no sense of military strategy at all. They need to be more like the QCP, who seem to have it down. They're doing the same thing, operating far from home in extremely hostile space. Yet they're doing it right. They're not going in there and spouting **ohlolol everyone die** over system chat. It just doesn't make sense to me... in Vanilla in order to infiltrate the Houses the Nomads had to slowly take over the bodies of people in the edge worlds until they managed to get into the heirachy and gain control of Rhienlands diplomatic figures. Then they started to attack the houses. Right now, the Nomads have nothing, they were completely wasted by the Hypergate. They should be trying to rebuild their strategies and right now all I see the Keepers doing is being 'just another pvp faction.' Same with Phantoms, their only goal seems to be to kill stuff.
That might not be what your factions are about, and I respect there's a lot of RP behind it, but remember you make an impression on every character you meet in game. And so far I've been less than impressed. The SCRA I don't have an opinion on, because I've only seen them once, and they weren't so bad. But every time I see a Phantom it's the same RP over and over again. Kill everything. Today when I was playing my Gaian I ran into a Phantom traveling through Tau. My first thought was. "Crap, he's going to shoot us and ruin our day."
Is that what you want people to be thinking out of character when ever you bump into them? We ran away from the Phantom and came back after he left. Why? Because I knew no matter when I said, he only had one thing on his mind: kill everything.

And you've pretty much given them the tools to do it.

I like the idea of Keepers, Phantoms and all that. I just don't like the way they're being played. Most factions like that have given me bad impressions, I believe factions that have a heavily PvP orientated RP about them, such as the Keepers, Phantoms, and even Xenos and such, should be more inclined to give players a good impression, that you're not all about the 'pew pew.'

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Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
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Messages In This Thread
Potential suggestions to improve Phantom and Character interactions - by chovynz - 08-28-2009, 09:07 AM
Potential suggestions to improve Phantom and Character interactions - by Cyberanson - 08-28-2009, 09:20 AM
Potential suggestions to improve Phantom and Character interactions - by Corsair - 08-28-2009, 09:40 AM
Potential suggestions to improve Phantom and Character interactions - by Jinx - 08-28-2009, 09:45 AM
Potential suggestions to improve Phantom and Character interactions - by Exsiled_one - 08-28-2009, 09:47 AM
Potential suggestions to improve Phantom and Character interactions - by Darkard - 08-28-2009, 01:11 PM
Potential suggestions to improve Phantom and Character interactions - by Eppy - 08-28-2009, 01:31 PM
Potential suggestions to improve Phantom and Character interactions - by tansytansey - 08-28-2009, 02:10 PM
Potential suggestions to improve Phantom and Character interactions - by teschy - 08-28-2009, 02:20 PM
Potential suggestions to improve Phantom and Character interactions - by Treewyrm - 08-28-2009, 02:35 PM
Potential suggestions to improve Phantom and Character interactions - by AJBeast - 08-28-2009, 02:35 PM
Potential suggestions to improve Phantom and Character interactions - by teschy - 08-28-2009, 02:39 PM
Potential suggestions to improve Phantom and Character interactions - by Virus - 08-29-2009, 04:39 AM
Potential suggestions to improve Phantom and Character interactions - by Lunaphase - 08-29-2009, 05:39 AM
Potential suggestions to improve Phantom and Character interactions - by cobraSting - 08-29-2009, 05:50 AM

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