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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Potential suggestions to improve Phantom and Character interactions

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Potential suggestions to improve Phantom and Character interactions
Offline Treewyrm
08-28-2009, 02:35 PM,
#10
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Quote:That's why it just ticks me off whenever I see Phantoms or Keepers or SCRA in Liberty. It's like they have no sense of military strategy at all.
Why do aliens have to conform to your human sense of military strategy given the drastic difference in biology, psychology and even goals you don't even know but can only sit and make hypothesis of.

Aliens doesn't always have to make sense in human sense, you know. The more you learn about them from their side the more you begin to understand why things are done that, but to see you have to see through them it all.

They're little sneaky bastards, you know. May be you should check a little more on who they really are, what are their methods and why rather than that? You could ask me in PM for instance (or talk at Skype as alternative), I'm looking forward seeing your genuine questions in my PM box and will be happy to answer to you. Unfortunately I have never seen at least one, it kinda makes me wonder how truly you are concerned, but hopefully that isn't true and you can prove that whenever you have the time for, I'm all ears. While at it I'd like to note that others have asked (for instance Linkus who seem quite enjoying asking me those type of questions) and I did as much as I could within non-spoiling boundaries permitted helping them to understand things they previously did not.

Quote:Why the crap are they sending 1-2 fighters into Liberty, the single most central and powerful house in Sirius.
Unfortunately it's just like "the single most central and powerful house in Sirius" apparently can't deal with the pesky piracy problem once and for all, the problem that has been itching for quite a long time, and I am simply forced to note the obvious. On the contrary even, considering modern pirate arsenal now includes gunboats and much larger vessels too, state of the art armaments and equipment, pretty often matching those of military class (I suppose majority were derived and reserve-engineered from military weapons in the first place). Astonishingly in the period between vanilla Freelancer and current day Discovery a lot of things seem have changed, if that wasn't of any surprise to anyone here. All in all, taking into account these and many other factors I suppose then it isn't all that powerful. Still supremacy unchallenged, or is it not?

Quote:Right now, the Nomads have nothing, they were completely wasted by the Hypergate. They should be trying to rebuild their strategies and right now all I see the Keepers doing is being 'just another pvp faction.
There are numerous methods to archive various goals, problem at it's root is that you don't even know what those goals are. I see many things around, and not always what I see is what it is, matters of perception vary from individual to individual greatly. Come and see from various perspectives, divulge into the deeper secrets and how they are truly related to other factions around, but of course that would require a substantial effort and a pair of very good ears and eyes, plus a few important contacts would also be of great help, and listening to every little leaf on the wind to uncover conspiracies. I can lend you a private detective hat (no, not mexican).

Quote:I like the idea of Keepers, Phantoms and all that. I just don't like the way they're being played.
Join them, make your constructive suggestions, put forth ideas on the table, I'm all ears but where are they?

Impressions vary greatly due to the fact they're influenced by many aspects, some of which are not even related to one's faction performance around or even personalities behind the character in a said faction. Factors such as strong prejudice, mixing personal opinion and own's character in-roleplay opinion are common around. Voices that matter are important, but not every voice is important.

Quote:They need to be more like the QCP, who seem to have it down.
I am sorry, but they are QCP, and we are Nomads. Don't you see the difference? More important do you really think there should be no difference? Oh and while at it wasn't there an incident with the zoners resulted in a massive public and off-public cry? That isn't what I'm looking for. To each own.

Quote:Right now, the Nomads have nothing, they were completely wasted by the Hypergate.
[Image: cc.gif]
Seriously? Well then I suppose all what has been made in all this period and introduced in 4.85 are not existing. Are you sure we're playing the same mod version? Please check your installation, I'm sure you'll find plenty new interesting things if you look for them, not that they're hidden, thanks to the spoiling map so conveniently provided along with the mod distribution.
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Messages In This Thread
Potential suggestions to improve Phantom and Character interactions - by chovynz - 08-28-2009, 09:07 AM
Potential suggestions to improve Phantom and Character interactions - by Cyberanson - 08-28-2009, 09:20 AM
Potential suggestions to improve Phantom and Character interactions - by Corsair - 08-28-2009, 09:40 AM
Potential suggestions to improve Phantom and Character interactions - by Jinx - 08-28-2009, 09:45 AM
Potential suggestions to improve Phantom and Character interactions - by Exsiled_one - 08-28-2009, 09:47 AM
Potential suggestions to improve Phantom and Character interactions - by Darkard - 08-28-2009, 01:11 PM
Potential suggestions to improve Phantom and Character interactions - by Eppy - 08-28-2009, 01:31 PM
Potential suggestions to improve Phantom and Character interactions - by tansytansey - 08-28-2009, 02:10 PM
Potential suggestions to improve Phantom and Character interactions - by teschy - 08-28-2009, 02:20 PM
Potential suggestions to improve Phantom and Character interactions - by Treewyrm - 08-28-2009, 02:35 PM
Potential suggestions to improve Phantom and Character interactions - by AJBeast - 08-28-2009, 02:35 PM
Potential suggestions to improve Phantom and Character interactions - by teschy - 08-28-2009, 02:39 PM
Potential suggestions to improve Phantom and Character interactions - by Virus - 08-29-2009, 04:39 AM
Potential suggestions to improve Phantom and Character interactions - by Lunaphase - 08-29-2009, 05:39 AM
Potential suggestions to improve Phantom and Character interactions - by cobraSting - 08-29-2009, 05:50 AM

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