' Wrote:The whole imbalance comes down to one simple fact:
2. Buff Fighters. The bomber pilots still seem to hate this idea, but tough luck, something needs to change.
My plan would be to restrict fighters to class 9 guns only, but make bombers ONLY able to use class 10 guns. That way we can keep class 10 gun balance like it is now (600-700 M/S projectile speed, high damage, low refire), and rebalance fighter-specific guns (class 9's, primarily) to have much higher projectile speed and refire rate.
If we gave fighters the ability to use 1000m/s or so projectile speed guns, they would have a much easier time killing bombers in an acceptable amount of time. The other side effect this has is making fighter vs fighter battles shorter, so we dont end up with hour-long furballs every time an event is planned.
/signed - and I am a bomber pilot!
It is the weapon and not the ship. Doing this allows fighter escorts of all types to be more effective.
It means that fighters escorting caps are more effective.
It means that fighters escorting transports are more effective.
It means that fighters escorting bombers are more effective.
Though really bombers dont need a specialised gun slot. Even if they used regular fighter guns - the most bomber vs. fighter kills are scored using the SNAC or by jousting.