- Create class 6 turrets for bombers, which will be hullbuster or shieldbuster with huge damage, very slow refire rate, very bad projectile speed and good range. Very usefull against caps but useless against fighters.
<snip>
That sounds like launching a mini razor every pass. Except, now I can put a CD there, or inferno if I'm so inclined.
For people who focus on aiming guns, such a change would make bombers more effective, not less.
Its very hard to find a perfect substitute. Unfortunately, most people go head to head in physical terms with a bomber in a VHF at least once in a battle. I do it too, if I count, about five times in a battle against bombers, and I've paid for it many times. Once you go head to head, speed matters less and raw power matters more. Raw power is what the bomber has, and always will have, unless the entire concept is revisited.