' Wrote:If you nerf bombers or buff capital ships, you completely change the balance that we have now, and we'll ultimately end up worse off than we were previously. One could perhaps buff Solaris, or return the old missiles now that vanilla weaknesses have been removed, removing the screen shake would deffinitely be a fair balance, but unless you want to pay the Admins to be around 24/7 to make sure such abuse doesn't occur, yes, the bombers are the role-play police.
Forgot my third paragraph, but I'm getting the definite feeling I'm repeating points and in return being ignored :/
No, you're not being ignored. Actually, come to think of it, it seems if most of our views are being brushed off. But, in order to revisit your concerns, I want to go over a couple of points for your consideration:
1) The cap ship point defenses stay as is, in order to facilitate teamwork (escorts) and to discourage lolwuttage on a grand scale. I think most of us would accept this.
2) Bombers should specialize in killing cap ships, but become more vulnerable to fighters. Is the balance upset by this suggestion? Honestly, I don't know, but we could at least try an idea or two out. Maybe more people would actually see a point in flying fighters. And the gunboat might even be useful again. Right now, it's a big ol' SNAC magnet.
Your last comment regarding bomber pilots as being rp police got me to thinking: who will "police" the bomber pilots? Who will get to play the role of arbiter of correct rp if some bomber pilot or pilots begin to indulge their pvp-apetite in oorpish ways?