' Wrote:Well duh. It makes sense for bombers to be more numerous than caps. If you're a military force and are expecting capital resistance, are you going to deploy a single 1.5 billion piece of equipment that can easily be destroyed by overwhelming numbers, or a strike force of bombers and fighters, each totalling between twenty and thirty million credits each? I'd take 1.5 billion credits worth of bombers any day.
strategically, you're right. It's logical to deploy bombers against caps.
However, gunboats aside, the ONLY ships that caps are effective against right now are other caps. They're designed to fight each other. It isnt fun for cap players to encounter squadrons of bombers everywhere they go.
Nobody likes getting constantly owned with no way around it, and face it - right now there's no way around it. I can fly with as many escort fighters as I want, and a single group of bombers will still be able to kill me long before my escorts dispatch them. Those escorts, as inefficient and ineffective as they may be, are the only thing that lets caps survive, and right now that is not acceptable.
Bombers cost a fraction of what caps cost, and they're more effective in -every- aspect of the game. That's why it's the most popular class of ship on the server right now - who doesnt want to fly a ship that can kill everything that you throw at it, and then some?
Bottom line is that fighters (All classes of fighters) need to be buffed, and a slight nerf to bombers wouldnt hurt either.