You do realise I am talking about projectile speed and not damage or refire rate right?
I would like you, sir, to explain to the audience here exactly HOW increasing fighter weapon projectile speed affects the balance of, say, fighter versus cap or fighter versus transport?
I really would like to hear this...
the same way you believe this will makes easier is the same way it'll make other vessels easier to hit. since this about bomber balancing we wouldn't wanna make something else unbalanced now would we?