ok - let me rephrase it less accusatory ( as it might have transpired )
i SUPPORT the use of civilian IFFs ( yes, i do ) - it is a good idea and i think it DOES fit. - but you should give each char INGAME enough descriptive roleplay to "tell a possible victim of circimstances" why that is so.
a good reason and a good story is one thing - explaining it ingame is another. - its a bit like the phantoms. - many of them have funny stories. - but when they meet an ignorant person ingame, they also need to work to roleplay their part. - if thats not happening, all thats left is confusion - which then leads to anger. ( and rants of players that have a low postcount usually )
you must also be aware that - if your faction becomes "prominent" and these tactics somewhat "known" that it reflects upon the rheinland cooperations.
so when someone is spotting for example a "repuclican" - they won t approach it light hearted anymore as if it was as civilian trader... but may well have their finger on the trigger - cause you never know.
with that in mind - sometimes - when people are approached and engaged in roleplay of possible hostile nature, they forget or fail to scan the ID. - what is left in mind though is the IFF, cause thats something they don t need to scan but thats just written on the screen.
so i CAN see trouble with victims that then PM you "why does a Republican attack me!?" - cause they have not scanned the ID ( maybe cause they were too busy trying to retreat with a belly full of 5k cardamine )
we do not encourage the "red is dead" mentality. - but people are often more prepared when they see "red" on the screen and less when they see "green" on the screen - which is the purpose of course. - but i d still predicts misunderstandings of greater magnitude that you ll have to solve on an indivicual basis.