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New Order Weapons

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New Order Weapons
Blighter
09-07-2009, 11:59 PM,
#18
Unregistered
 

' Wrote:1000m/s Cruiser primaries have issues hitting even bombers, how exactly is a 700m/s weapon going to be taking them down with 'incredible ease'? How many fighters or bombers do you see being taken down by light mortars at 600m/s? Or even Cruiser Razors at 800m/s? None.

You're aware that certain people went as far as to Heavy Mortar Bombers, right? I've seen it done, hell I've done it.
Give people a beam variant of a Light Mortar or whatever with that there damage and they'll be doing that more often than you can imagine, sheesh.
With a "beam-ish" rate of fire, the whole fighter and bomber-gutting process'd be about a bajillion times easier.
You miss a shot? No problem, next is already a milimeter away from hitting maybe.
Miss an entire bursts? Still no problem, wait 'til the thing comes at you again and fire the beam.
Bomber flew past? Turn the gun around, wait for the next pass, fire the beam again.


I mean really, there's a frakkin' reason why BRazors don't have as much as a refire 1.00 in the first place.
A beam gun increases your chance to blast a bomber out of the sky from "once every whatevermany seconds" to "all the time".
See the problem?


EDIT:
' Wrote:Idea for cap beam weapons? Make the turrets turn slowly, so they can't effectively kill fighters?
Depends on how slowly they'd turn. If the beamgun kept the current turning speed of Cruiser Turrets, it'd be too much. If it was much slower? Maybe, no idea. Would need testing.
If the beam however was entirely anti-capital and like a replacement for a Forward Gun, there'd be not that much of a problem with it, considering the firing arcs of Forward Guns are really limited.
It would just add to the awesome shiny factor, I think, and that's kool.


Now as long as there's the theoretical option to... what, kit out a Neppy with 4 NBlasts, 2 Reapers and a Reaper turret aaand a MR for some really tasty heavy damage, I don't see why you'd need to buff up NBs.
They got lo lo loooow drain, a tasty 585 damage if I remember right, and just a "meh" speed.
As long as there's not some universal projectile speed buff, they're fine guns.
The 600 speed is heavily offset by the raw damage and really really low juice drain.
'Sides, just 'cause it's written somewhere that the Order and the BHG are the only ones permitted to use 'em outside Squid-land, that don't mean that' how it's done.
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Messages In This Thread
New Order Weapons - by ErikssonJeny - 09-07-2009, 07:40 AM
New Order Weapons - by Jinx - 09-07-2009, 10:16 AM
New Order Weapons - by Tenacity - 09-07-2009, 10:38 AM
New Order Weapons - by Jinx - 09-07-2009, 10:42 AM
New Order Weapons - by Tic - 09-07-2009, 11:10 AM
New Order Weapons - by Tenacity - 09-07-2009, 11:13 AM
New Order Weapons - by Grimly - 09-07-2009, 11:35 AM
New Order Weapons - by Jinx - 09-07-2009, 11:37 AM
New Order Weapons - by Blighter - 09-07-2009, 11:46 AM
New Order Weapons - by Tenacity - 09-07-2009, 11:49 AM
New Order Weapons - by Blighter - 09-07-2009, 12:25 PM
New Order Weapons - by Jihadjoe - 09-07-2009, 12:54 PM
New Order Weapons - by El Nino - 09-07-2009, 01:52 PM
New Order Weapons - by johnpeter - 09-07-2009, 04:50 PM
New Order Weapons - by Lutz - 09-07-2009, 05:56 PM
New Order Weapons - by Tenacity - 09-07-2009, 06:39 PM
New Order Weapons - by airage - 09-07-2009, 10:03 PM
New Order Weapons - by Blighter - 09-07-2009, 11:59 PM
New Order Weapons - by reavengitair - 09-08-2009, 01:08 AM
New Order Weapons - by Tommeh - 09-08-2009, 09:48 AM
New Order Weapons - by ErikssonJeny - 09-08-2009, 11:18 AM
New Order Weapons - by Tic - 09-08-2009, 02:34 PM
New Order Weapons - by Tovig - 09-08-2009, 03:12 PM
New Order Weapons - by Tenacity - 09-08-2009, 05:57 PM
New Order Weapons - by Internity - 09-08-2009, 06:59 PM
New Order Weapons - by ErikssonJeny - 09-10-2009, 07:47 PM
New Order Weapons - by Lunaphase - 09-10-2009, 10:21 PM
New Order Weapons - by Irra - 09-12-2009, 10:33 AM

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