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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Activist ID

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Activist ID
Offline looqas
09-08-2009, 08:53 AM, (This post was last modified: 09-08-2009, 01:28 PM by looqas.)
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Posts: 1,830
Threads: 170
Joined: Feb 2008

Disco has more and more groups with a special agenda that do not fall in the category of anything available.

LRF is just one of them


What I suggest is we include in the future an Activist ID (could not come a better one in short notice) that lets you play the more RP geared characters spreading whatever message they are trying to get through.

To set some limits and define it a little better.

An Activist ID is admin given only with approved special group roleplay story? Possibly good or possibly free for all depending on the restrictions in the ID.
Requirements: A good concise goals and defined place in the working of the house they operate in. Anyone not willing to go through the magnifying glass is not serious about it enough.

Flyable ships: Civilian Fighters, Bombers and Freighters.
ZOI: The house they operate in.


The difficult part is of course defining friendlies, neutrals and hostiles.


This is just a raw idea, but could be worth pursuing.

Your opinions. Is it needed, too difficult or what?

Flying under radar.
  Reply  


Messages In This Thread
Activist ID - by looqas - 09-08-2009, 08:53 AM
Activist ID - by Cyberanson - 09-08-2009, 08:58 AM
Activist ID - by Exsiled_one - 09-08-2009, 09:03 AM
Activist ID - by looqas - 09-08-2009, 09:21 AM
Activist ID - by Pinko - 09-08-2009, 01:08 PM
Activist ID - by looqas - 09-08-2009, 01:15 PM
Activist ID - by Baltar - 09-09-2009, 03:34 AM
Activist ID - by markobgd - 09-11-2009, 01:48 AM
Activist ID - by looqas - 09-11-2009, 08:05 AM
Activist ID - by lw'nafh - 09-11-2009, 10:36 AM
Activist ID - by looqas - 09-11-2009, 11:11 AM
Activist ID - by Baltar - 09-12-2009, 10:11 PM
Activist ID - by ... kur nubėgo? - 09-17-2009, 10:04 PM

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