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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Poll: What should i do with my rants?
You do not have permission to vote in this poll.
Not bother, keep Quiet
41.38%
12 41.38%
Flood it immediately
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7 24.14%
Just do comedy rants
34.48%
10 34.48%
Total 29 vote(s) 100%
* You voted for this item. [Show Results]

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Offline Dab
09-11-2009, 02:04 PM, (This post was last modified: 09-11-2009, 02:04 PM by Dab.)
#31
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

' Wrote:To get the Zoner Guard rep you need to kill Zoners then get bribes
Wrong, there are several ways to attain the Zoner Guard rep without shooting Zoner ships to do it.
' Wrote:There are no Capship restrictions
There are no Capship restrictions in terms of factions restricting or ID? If faction, that's an issue many factions have. The Council of Zoners (which includes several factions) has done everything it can within the rules to regulate our number of capships. I'll admit; I've got a Zoner Aquilon Carrier, however almost never shoot anything in it and spend the majority of my time on it roleplaying. The problem is the number of OORP Zoner capships flying around in house space. The ID proposal being discussed by the dev team should fix much of this; New Zoner Guard ID proposal.
' Wrote:The Zoner official factions do not restrict Cap ships
They do as much as they can to restrict them. The problem is that the basis of the NPC faction is freedom. We can't tell them they can't buy the ships, the rules forbid that. If we find them stepping out of line we'll reprimand them, and if they go so far we'll declare them hostile and fire on them if we find them. That's all we can do without breaking rules.
' Wrote:Powertraders spamming ZG ID
Again, read the new ID proposal. This will end the powertrade abuse of the ID.
' Wrote:Possible solutions to the problems
Make the ZG unbribeable; make their missions for the Zoners where you need to take goods from one base to another? Maybe take supplies to bases and move high-level Zoners around? Missions against the wild/the nomads?
It's impossible to make trading missions so far as we (the devs) can tell. It's possible Cannon may be able to do something for this, but unlikely, and he's already way too busy with other stuff. Missions against Wild? Where? We aren't in any systems with them. Nomads would be Delta only, and I'm not sure you can even run missions against Nomads. Even if we can, after a large amount of modding, make it possible.. They're Nomad NPCs. The hardest ones in the mod to fight. Stronger than Guard NPCs. And since you can't get a capship without a guard ID, and since you can't get a Guard ID without a guard rep, you have to run those missions in a fighter or bomber.. You go fight a horde of Nomad NPCs in an Eagle, see how easy that is.. However, I'm already planning on talking to Igiss about the guard rep and making it harder, requiring more bribing than before. But that's all you can do with Zoners. We have no enemies to fight, so we can't run missions.
' Wrote:Make some sort of capship restrictions. The Zoners need to police their capship sales, maybe make them be only buyable for people with good Zoner guard rep?
They already are only buyable for people with good Zoner Guard rep. The Juggernaut/Carrier are sold only on Guard stations already, and cruisers require a guard ID as well. Beyond that, there is nothing the player factions can do about it. This is not the fault of the Zoners, but the fault of all those people who think factions having control over indy capships is bad.
' Wrote:The official factions need to make some sort of restriction on entering O-74, maybe restrict the buying conditions of Capships, make people apply for them?
We already do restrict access to Omicron-74. We allow people only near Freeport XV and the Kappa JH. If someone is found at Livadia or the minefield, they are kicked out, shot if they refuse. If we find a non-Zoner docking Livadia, Corinth, or Sparta, we shoot them and kick them out. Same for non-Zoners flying Zoner ships without permission. Beyond this, there is nothing we can do.
' Wrote:Maybe restrict Zoner traders to routes that take goods to and from Zoner bases and other places? Like I take Deut from Gran Carina to Ames, Perfect RP, Then I go software to Solarius, Diamonds to Scarborough, Super alloy to Yokohoma then Engine components back to GC, Simple and reasonable RP[/color]
Taking Software to Solarius, Diamonds to Scarborough, and Super Alloy to Yokohama is RP for a Zoner.. I think your own RP for the Zoners is off the mark as well.. Again, refer to the ID proposal..


It doesn't seem like you've done all your research on this, and it seems you like blaming factions for the faults of rules and IDs, rather than the actions of those players.

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Messages In This Thread
Removed - by jcolwell - 09-11-2009, 09:41 AM
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