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Server hardware scaling

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Server hardware scaling
Offline Discovery UK
09-13-2009, 11:38 PM,
#2
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Posts: 193
Threads: 6
Joined: May 2009

Well, on a machine of that kind of scale, I wouldn't recommend more than 10 players before it starts to lag badly - you have to remember that its going to be running Windows on that single core too. Especially if you want to run FLHook and DAM. . .

FLServer is a single threaded app, but a multicore system (dual core) is best. One core supports FLServer, and the other supports Windows, FLHook, FLStat and such. Clockspeed is where it all sits once you have a dual core. Theoretically, a 2ghz dual core should run a 70 slot server (ish) although you would require a very good web connection. If you're running from home, I would recommend 16 slots.

I'm currently running UK on an Core 2 Duo E4700 2.6Ghz, but we're very limited on slots due to my bandwidth usage for other services. Anything else you need to know, send me a PM here or at the UK forums.

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Server hardware scaling - by Chuck850 - 09-13-2009, 06:50 PM
Server hardware scaling - by Discovery UK - 09-13-2009, 11:38 PM

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