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Gallic Players and diplomacy

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Gallic Players and diplomacy
Offline Unseelie
09-16-2009, 05:37 PM,
#8
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

I've been ignoring Gallia for that reason. While, yes, indie players should have a say in diplomacy, the factions, official or unofficial, should have a much larger say, because, frankly, they are groups. In a purely democratic sense, factions have more of a say, because they have more voices. Now, of course, factions are often led autocraticly, but that does not mean a faction has only one vote: People choose to give their vote to their faction by logging onto faction ships and enforcing faction decisions, etc.

Unnoffical factions, as I see it, in the lack of an official faction, should be acting and becoming official, and setting up the diplomacy, etc. Indie players should -not- be deciding diplomacy, without a large group of players backing them, which leads back into an unnoffical faction. My point being: Single induviduals shouldn't be making decisions for the group, unless that group has signed on to being led (a faction).

That's where the faction power comes from, in having more than five people who've looked at a single leader and sacrificed their vote to the group, and the leader. Faction leaders can then look at any induvidual indie player and say, quite honestly, that they're bigger than the indie, they've more votes.



In the case of Gallia specifically, there's been not even much in the way of unnoficcial factioning, a few councils, but nothing to warrant, say, the QCG reaching out a hand in diplomatic airs. Now, I understand that this is the administration's fault, or perhaps dev's fault. It -is- a fault, a negative, and a detriment, in my oppionion(Gallia might as well not have put up reunion untill 86, and have been entirely separate still, for all the impact on the rest of sirius its had. Rather a huge plot hole to carry around for a year).
The QCG, for example, is not particularly interested in agrements with disparate groups of people. We will take them, and codeify them, but if they're going to be transient things, erased when/if an offical faction appears...well, we might as well wait for a cluster of votes with some form of apparent longevity to show up before we start shaking hands. Hullo. We know you're there...but you have no organization for us to speak with.

Show us a group, and we'll diplomatize with it. Of course, since you're not allowed to do much in the way of grouping...

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Messages In This Thread
Gallic Players and diplomacy - by Exile - 09-16-2009, 04:06 PM
Gallic Players and diplomacy - by Montezuma/Kukulcan - 09-16-2009, 04:08 PM
Gallic Players and diplomacy - by Belco - 09-16-2009, 04:14 PM
Gallic Players and diplomacy - by Ash - 09-16-2009, 04:43 PM
Gallic Players and diplomacy - by Linkus - 09-16-2009, 04:53 PM
Gallic Players and diplomacy - by Exile - 09-16-2009, 05:18 PM
Gallic Players and diplomacy - by Ash - 09-16-2009, 05:22 PM
Gallic Players and diplomacy - by Unseelie - 09-16-2009, 05:37 PM
Gallic Players and diplomacy - by Aoyagi - 09-16-2009, 05:38 PM
Gallic Players and diplomacy - by .:Mongoose:. - 09-17-2009, 08:22 PM

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