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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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More ships for roleplay over combat?

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More ships for roleplay over combat?
Offline Tenacity
09-20-2009, 09:51 AM,
#20
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:pure roleplay ships somewhat fail(ed). - for example - remember the Geb carrier. - it was meant to be a roleplay ship. - very large, well armed but mostly extremely vulnerable.

it was designed to be very weak - except in the second line with a VERY powerfull frontline to protect it.

it took only a few days when the first complaints came in - and many players asked it to be buffed up.

the result of it : players like RP vessels, but when it comes down to it - they want to have a ship that can defend itself as well as any other. - pvp over roleplay after all.

Jinx, PvP is and always has been the primary drive in this game, every faction in the game - even the ever-neutral zoners - are driven by conflict.

Sometimes it can be fun to RP an explorer or a miner who doesnt really see any threat in his/her lifetime, but most of the time those characters dont get much player interaction, and you can only handle so much exploration or mining before you start clawing your hair out.

There's also the fact that no matter how good a roleplayer you are, there will be people who ignore everything you say and just want to fight. We call them pvpwhores, capwhores, bomberwhores, lolwuts, so on and so forth... but the point is, they're everywhere - and they're unavoidable.

Everyone on the server, regardless of faction or ship type, will have to get into a battle eventually... and nobody wants to have their ship fail them when that happens. You can say in-RP that the order recon cruiser, or order carrier, were not meant to be front-line ships, but the fact of the matter is that the Order is fighting wars on 4 different fronts - in-the-back ships do not exist for the order at this point, everyone has to fight to survive. That's why the carrier needed changing, because it was crap in any fight it got into.

You cant give something with a battleship-sized hitbox cruiser-level shielding, armor, and weaponry, it just doesnt work, and the carrier had to be balanced differently than other battlecruisers because of that. The same will happen for other ships as needed on a case by case basis in order to make sure that they can hold their own when they get into a brawl.

[Image: Tenacity.gif]
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Messages In This Thread
More ships for roleplay over combat? - by Fletcher - 09-19-2009, 04:12 PM
More ships for roleplay over combat? - by ruihu908 - 09-19-2009, 04:43 PM
More ships for roleplay over combat? - by Jinx - 09-19-2009, 05:00 PM
More ships for roleplay over combat? - by Sprolf - 09-19-2009, 05:06 PM
More ships for roleplay over combat? - by Colonel.Tigh - 09-19-2009, 05:25 PM
More ships for roleplay over combat? - by kemira - 09-19-2009, 05:42 PM
More ships for roleplay over combat? - by Benjamin - 09-19-2009, 06:03 PM
More ships for roleplay over combat? - by elgeeko - 09-19-2009, 06:27 PM
More ships for roleplay over combat? - by Stefan - 09-19-2009, 06:54 PM
More ships for roleplay over combat? - by .:Mongoose:. - 09-19-2009, 07:06 PM
More ships for roleplay over combat? - by Elsdragon - 09-19-2009, 09:03 PM
More ships for roleplay over combat? - by Bear - 09-20-2009, 06:58 AM
More ships for roleplay over combat? - by tansytansey - 09-20-2009, 07:21 AM
More ships for roleplay over combat? - by Sprolf - 09-20-2009, 07:25 AM
More ships for roleplay over combat? - by Belco - 09-20-2009, 07:27 AM
More ships for roleplay over combat? - by Sprolf - 09-20-2009, 07:29 AM
More ships for roleplay over combat? - by n00bl3t - 09-20-2009, 09:10 AM
More ships for roleplay over combat? - by Marcus Lindberg - 09-20-2009, 09:27 AM
More ships for roleplay over combat? - by Bear - 09-20-2009, 09:42 AM
More ships for roleplay over combat? - by Tenacity - 09-20-2009, 09:51 AM

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