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Trading routes balance

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Trading routes balance
Offline Drake
09-23-2009, 01:50 PM,
#2
Member
Posts: 2,195
Threads: 93
Joined: Jun 2007

Currently, House trading is more danger for less reward, especially if you're a House corporation (who generally have more enemies than, say, a Zoner or indie). The only House routes which are really worth it compared to the easier, safer edgeworld routes are all either smuggling or blockade-running.

As counterintuitive as it may seem, any route which follow tradelanes should be superior to those which don't. And House corps should have the best routes available; they are, after all, the economic core of Sirius, beyond even the Zoners.

Things could also be spread out a bit more; at the moment we have a couple major hubs where lots of routes start or end (New York, Gran Canaria, etc.), and other places that should be important, but are nearly worthless (*coughnewlondoncough*).
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Messages In This Thread
Trading routes balance - by looqas - 09-23-2009, 09:35 AM
Trading routes balance - by Drake - 09-23-2009, 01:50 PM
Trading routes balance - by Ash - 09-23-2009, 01:55 PM
Trading routes balance - by NonSequitor - 09-23-2009, 03:28 PM
Trading routes balance - by looqas - 09-23-2009, 03:40 PM
Trading routes balance - by Angelfire - 09-23-2009, 04:31 PM
Trading routes balance - by Unseelie - 09-23-2009, 04:36 PM
Trading routes balance - by teschy - 09-23-2009, 04:44 PM
Trading routes balance - by looqas - 09-23-2009, 04:58 PM
Trading routes balance - by DeathsOverture - 09-23-2009, 05:14 PM
Trading routes balance - by Benjamin - 09-23-2009, 05:58 PM
Trading routes balance - by Camtheman Of Freelancer4Ever - 09-23-2009, 08:39 PM
Trading routes balance - by Friday - 09-23-2009, 08:45 PM
Trading routes balance - by Camtheman Of Freelancer4Ever - 09-23-2009, 08:48 PM
Trading routes balance - by Angelfire - 09-23-2009, 09:01 PM
Trading routes balance - by Canadianguy - 09-25-2009, 04:03 AM

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