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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Systems for factions

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Systems for factions
Offline Dab
03-27-2007, 08:57 PM,
#40
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

AW owns Omicron-74, and has direct control over Omicron Theta. Wartime zones of influence (basically where we can scan traders if we are at war, to keep security, etc) would be the Sigmas, Tau-37, Omicron Alpha, and we already have full control of Theta.

SA technically also controls Colorado. If another Liberty faction started up, you would simply work together to police all of Liberty.

RM owns the RM guard system, and has full control of NB, and control of surrounding systems, as with SF and the BAF as they are house factions.


You may own a system, but your going to have to be aligned in some way to an NPC faction thats present there. So Outcast tagged faction wouldn't have Junker guard system. But they could own a empty (or modded up) system with Outcasts in it. You simply cannot own anything with a generic ID such as Mercenary, Trader, or Military ID.

[Image: DFinal.png]
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Messages In This Thread
Systems for factions - by Igiss - 12-04-2006, 04:50 PM
Systems for factions - by Chucc - 12-04-2006, 05:25 PM
Systems for factions - by Malaclypse 666 - 12-04-2006, 05:45 PM
Systems for factions - by Igiss - 12-04-2006, 06:39 PM
Systems for factions - by Dab - 12-04-2006, 06:47 PM
Systems for factions - by Aeon - 12-04-2006, 06:56 PM
Systems for factions - by Dab - 12-04-2006, 07:15 PM
Systems for factions - by Nightfall - 12-04-2006, 07:50 PM
Systems for factions - by Aeon - 12-05-2006, 12:18 AM
Systems for factions - by Dab - 12-05-2006, 12:42 AM
Systems for factions - by Qunitinius~Verginix - 12-05-2006, 12:43 AM
Systems for factions - by Aeon - 12-05-2006, 05:56 AM
Systems for factions - by Sabas - 12-05-2006, 05:58 AM
Systems for factions - by Qunitinius~Verginix - 12-05-2006, 06:21 AM
Systems for factions - by Igiss - 12-05-2006, 12:20 PM
Systems for factions - by Qunitinius~Verginix - 12-05-2006, 04:50 PM
Systems for factions - by Igiss - 12-05-2006, 05:28 PM
Systems for factions - by Firebird - 12-05-2006, 07:47 PM
Systems for factions - by Malaclypse 666 - 12-05-2006, 07:47 PM
Systems for factions - by McNeo - 12-05-2006, 09:44 PM
Systems for factions - by Dab - 12-06-2006, 02:16 AM
Systems for factions - by marauder - 12-06-2006, 10:32 AM
Systems for factions - by Yngen - 12-06-2006, 12:44 PM
Systems for factions - by Qunitinius~Verginix - 12-08-2006, 07:17 AM
Systems for factions - by Dab - 12-08-2006, 01:57 PM
Systems for factions - by Koolmo - 12-09-2006, 07:58 AM
Systems for factions - by JonatanRaven - 01-01-2007, 09:30 AM
Systems for factions - by Dormat1 - 03-27-2007, 12:19 AM
Systems for factions - by Qunitinius~Verginix - 03-27-2007, 01:34 AM
Systems for factions - by Dormat1 - 03-27-2007, 01:59 AM
Systems for factions - by Korrd - 03-27-2007, 02:15 AM
Systems for factions - by Dormat1 - 03-27-2007, 03:13 AM
Systems for factions - by Exile - 03-27-2007, 05:41 PM
Systems for factions - by Denelo - 03-27-2007, 05:57 PM
Systems for factions - by Qunitinius~Verginix - 03-27-2007, 05:58 PM
Systems for factions - by Denelo - 03-27-2007, 06:03 PM
Systems for factions - by supernova - 03-27-2007, 06:04 PM
Systems for factions - by Qunitinius~Verginix - 03-27-2007, 06:19 PM
Systems for factions - by OsoRojo - 03-27-2007, 07:41 PM
Systems for factions - by Dab - 03-27-2007, 08:57 PM
Systems for factions - by OsoRojo - 03-27-2007, 10:01 PM
Systems for factions - by Exile - 03-31-2007, 02:33 PM
Systems for factions - by MrSns - 03-31-2007, 02:37 PM
Systems for factions - by Panzer - 03-31-2007, 03:18 PM
Systems for factions - by Exile - 03-31-2007, 03:39 PM
Systems for factions - by Dab - 03-31-2007, 04:58 PM
Systems for factions - by Qunitinius~Verginix - 03-31-2007, 05:21 PM
Systems for factions - by Panzer - 03-31-2007, 05:47 PM
Systems for factions - by Commodore - 03-31-2007, 06:05 PM
Systems for factions - by Qunitinius~Verginix - 03-31-2007, 06:23 PM
Systems for factions - by Dab - 03-31-2007, 06:52 PM
Systems for factions - by fwolf - 03-31-2007, 07:07 PM
Systems for factions - by Commodore - 03-31-2007, 07:07 PM
Systems for factions - by Dab - 03-31-2007, 07:15 PM
Systems for factions - by Exile - 03-31-2007, 07:20 PM
Systems for factions - by Commodore - 03-31-2007, 07:24 PM
Systems for factions - by Panzer - 03-31-2007, 10:39 PM
Systems for factions - by Igiss - 04-01-2007, 12:43 AM
Systems for factions - by Panzer - 04-01-2007, 08:43 AM
Systems for factions - by Exile - 04-01-2007, 08:58 AM
Systems for factions - by Igiss - 04-01-2007, 03:41 PM
Systems for factions - by Denelo - 04-01-2007, 04:15 PM
Systems for factions - by Panzer - 04-01-2007, 06:02 PM
Systems for factions - by Qunitinius~Verginix - 04-01-2007, 06:20 PM
Systems for factions - by Denelo - 04-01-2007, 06:36 PM
Systems for factions - by Igiss - 04-01-2007, 06:40 PM
Systems for factions - by Panzer - 04-01-2007, 08:41 PM
Systems for factions - by Commodore - 04-01-2007, 09:31 PM
Systems for factions - by Panzer - 04-01-2007, 10:16 PM
Systems for factions - by Nightfall - 04-02-2007, 01:08 AM
Systems for factions - by Commodore - 04-02-2007, 01:09 AM
Systems for factions - by Panzer - 04-02-2007, 08:27 AM
Systems for factions - by Igiss - 04-02-2007, 05:49 PM
Systems for factions - by Exile - 04-02-2007, 06:16 PM
Systems for factions - by Panzer - 04-02-2007, 06:56 PM
Systems for factions - by Koolmo - 04-02-2007, 06:59 PM
Systems for factions - by Exile - 04-02-2007, 08:03 PM
Systems for factions - by Panzer - 04-02-2007, 08:31 PM
Systems for factions - by Dab - 04-03-2007, 04:36 AM
Systems for factions - by Koolmo - 04-03-2007, 06:14 AM
Systems for factions - by Exile - 04-03-2007, 05:01 PM
Systems for factions - by Panzer - 04-03-2007, 07:40 PM
Systems for factions - by Exile - 04-03-2007, 08:40 PM
Systems for factions - by Panzer - 04-07-2007, 10:23 PM

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