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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Larger Ships Explosion Effects.

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Larger Ships Explosion Effects.
Offline Qunitinius~Verginix
03-31-2007, 06:52 AM,
#8
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

I agree with Many of the Things said.

Guns NEED a long range on Capships. It just amkes the fights all the much cooler. Increasing the sight range would also be beneficial. Make the BS Phisics better. Its an Absolute Must.

Langer Player Sptting ranges is Good Too. I ahte it how youa re flying and suddenly you might see a BS pop-up. Its pretty Cheesy.

No More ships taken from games/movies/shows. it Detracts from the voerall feel. BTW, the spyglass is not a trade federation ship. If people whine and complain and ask for ships from shows. Go to the mods that have them. Disco is the best tehre and it doesn't need those kinda ships to make it no Freelancer-ish

my 2 Cents
Verginix Out

[Image: qvsigaz9.gif]
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Messages In This Thread
Larger Ships Explosion Effects. - by seanstakes - 03-30-2007, 08:43 AM
Larger Ships Explosion Effects. - by Virus - 03-30-2007, 03:05 PM
Larger Ships Explosion Effects. - by Panzer - 03-30-2007, 03:15 PM
Larger Ships Explosion Effects. - by Virus - 03-30-2007, 03:16 PM
Larger Ships Explosion Effects. - by Igiss - 03-30-2007, 03:32 PM
Larger Ships Explosion Effects. - by Virus - 03-30-2007, 03:36 PM
Larger Ships Explosion Effects. - by Panzer - 03-30-2007, 06:47 PM
Larger Ships Explosion Effects. - by Qunitinius~Verginix - 03-31-2007, 06:52 AM
Larger Ships Explosion Effects. - by Panzer - 03-31-2007, 12:37 PM

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