' Wrote:Firstly, Rheinland Engineers CAN build it in 2 hours!
As for the rest, i think its kind of ok, i alwaysed used to log off that char after death or escape and change the sceenery, but then you think, hey how about playing that char *looks to the watch* oh not bad idea, no 4 hours gone.
And beeing back as soon as possible is easy, just go to the next system and wait, until your killer has left (will happen in less than 2 hours most of the times), so not problem there either.
This is incorrect.
Quote:[color=#ffff33]5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) until two hours have passed from the time of his/her destruction.
If the player respawns in the same system, he/she must leave the system within 10 minutes of his destruction without attacking anyone, except in self-defense. Other players are not allowed to attack one who is leaving.
Transports/Freighters/Liners which have been killed in a PvP fight may return to the system in which they were destroyed but only for purposes of moving through the system or for trade within that system. They may only act in a purely defensive manner and may not resume acts of piracy.
5.8 A player who was killed in a PvP fight must not attack the enemy (player or players involved in the death) with any of the characters on his/her account(s) for 2 hours.
5.9 Self-killing during a PvP fight is counted as a normal PvP death.
Y'all need to pay attention when the rules change. You die - you stay OUT of the system with ALL of your characters (that aren't traders that are trading).
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.