About the only problem I see here, that is however also a huge ballbreaker of a problem, is the fact that the server is capped at 200 players and because of this there is only so much teamwork that we can unfortunately have within a given spectrum of time...
While the argument can be made that if you spam the "connect" button you will eventually get on, the quick response factor is dead in the water and since most factions rely on skype emergency for quick defence from incoming raiders, it sort of usually twists the favour in battle to one side or the other, not because the other is incapable of protecting their interests, but because the other is unable to log on to the server as the situation demands it.
What this creates is the mentality of "what's the use of calling an emergency when nobody will be able to log" aka a state of justified apathy. I think we can see that easily by just paying attention to the OC/Corsair emergency chats both of which are pretty dead as of late. And while the focus on teamwork gets greater and greater, the server gets fuller and fuller and less actual teamwork can be made... which is quite ironic in the end.
Note that while I love teamwork, this is just a criticism that unless the server slots get enhanced by another 200 or more, there is only so much emphasis that we can put on working in teams, otherwise most factions will simply become useless.