' Wrote:The Outcasts and Corsairs have a council, which represents the government, I would think any factions not within this council, RoS/TBH for example, have no say in the matter.
For the Corsairs I ask the admins to reserve faction right #5 to the Corsair Council. We'll come up with a decision and then a representative will post in the special request subforum. Since the Council is made up of 2 factions and 1 independent, this might mean this isn't a 'faction right' per se, but a government right.
The Brotherhood should be able to request people be made hostile to the Corsair Guard IFF, but not for the Corsair IFF.
The problem with this is that if you applied this a few months ago to the Council of Zoners, any breakaway faction such as the Zoner Alliance would ultimately not have the backing of the admins (by default), making a coup, unarmed or otherwise, impossible.
Clans outside of the player-made, RP ranking structure of an NPC faction should not have to suffer ooRP consequences for not being a part of that ranking structure. RP consequences should follow RP decisions, ooRP consequences should follow ooRP decisions. There should be no mixing of the two.
I am in favour of the new faction right as stated at the time of writing.